CMDR bluecrash profile
(Viper Mk III)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25,463,781,858 cr |
Credits spent on ships | 5,539,422,117 cr |
Credits spent on outfitting | 16,284,640,584 cr |
Credits spent on repairs | 424,937,361 cr |
Credits spent on fuel | 2,355,451 cr |
Credits spent on munitions | 39,838,497 cr |
Insurance claims | 1,478 |
Total claim costs | 9,255,525,649 cr |
Combat |
|
Bounties claimed | 6,350 |
Profit from bounties | 431,140,858 cr |
Combat bonds | 7,928 |
Profit from combat bonds | 15,322,051,390 cr |
Assassinations | 121 |
Profit from assassinations | 71,809,180 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 548 |
Crime |
|
Fines issued | 3,156 |
Lifetime fines value | 18,771,397 cr |
Bounties received/earned | 4,756 |
Lifetime bounty value | 24,778,658 cr |
Highest bounty issued | 1,599,100 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 2,381,422 cr |
Commodities smuggled | 1,610 |
Average profit | 21,649 cr |
Highest single transaction | 734,466 cr |
Trading |
|
Market network | 622 |
Trading profit | 23,472,064,751 cr |
Commodities traded | 184,981 |
Average profit | 8,406,900 cr |
Highest single transaction | 1,046,635,520 cr |
Mining |
|
Profits from mining | 6,997,829,761 cr |
Minerals refined | 8,880 |
Materials collected | 44,016 |
Exploration |
|
Systems visited | 25,509 |
Profits from exploration | 1,746,954,645 cr |
Level 2 detailed scans | 106,456 |
Level 3 detailed scans | 107,271 |
Highest payout | 9,888,201 cr |
Total hyperspace distance | 1,642,132 ly |
Total hyperspace jumps | 36,024 |
Max distance from start | 56,882.49 ly |
Max distance from Sol | 56,876.63 ly |
Max distance from Colonia | 40,520.97 ly |
Approximate time played | 65W 6D 8H 59M |
Passengers |
|
Total bulk passengers delivered | 6,116 |
Total VIPs delivered | 2,971 |
Total delivered | 9,087 |
Total ejected | 395 |
Search and Rescue |
|
Total items rescued | 3,841 |
Total rescue transactions | 106 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,128 |
Grade 1 upgrades generated | 1,237 |
Grade 2 upgrades generated | 1,233 |
Grade 3 upgrades generated | 1,583 |
Grade 4 upgrades generated | 1,501 |
Grade 5 upgrades generated | 1,574 |
Crew |
|
Crew credits earned | 6,212,581,802 cr |
Crew hired | 48 |
Crew fired | 32 |
Crew lost | 26 |
Multi-Crew |
|
Total time in multi-crew | 1W 21H 15M 59S |
Time in gunner role | 1H 28M 13S |
Time in fighter con role | 3H 59M 24S |
Total credits accrued | 63,698,338 cr |
Total fines accrued | 938,559 cr |