CMDR Judder Man© profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,384,273,139 cr |
Credits spent on ships | 1,939,595,714 cr |
Credits spent on outfitting | 7,098,686,387 cr |
Credits spent on repairs | 91,405,806 cr |
Credits spent on fuel | 2,519,097 cr |
Credits spent on munitions | 8,616,687 cr |
Insurance claims | 239 |
Total claim costs | 1,070,760,426 cr |
Combat |
|
Bounties claimed | 3,028 |
Profit from bounties | 96,779,776 cr |
Combat bonds | 2,647 |
Profit from combat bonds | 74,333,655 cr |
Assassinations | 20 |
Profit from assassinations | 21,700,148 cr |
Highest single reward | 369,152 cr |
Skimmers killed | 2,772 |
Crime |
|
Fines issued | 3,216 |
Lifetime fines value | 136,865,541 cr |
Bounties received/earned | 2,520 |
Lifetime bounty value | 2,469,970 cr |
Highest bounty issued | 14,965 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 310,541,700 cr |
Commodities smuggled | 9,359 |
Average profit | 174,168 cr |
Highest single transaction | 41,908,144 cr |
Trading |
|
Market network | 72 |
Trading profit | 2,011,342,208 cr |
Commodities traded | 522,741 |
Average profit | 1,921,053 cr |
Highest single transaction | 541,011,018 cr |
Mining |
|
Profits from mining | 783,657,569 cr |
Minerals refined | 2,823 |
Materials collected | 15,656 |
Exploration |
|
Systems visited | 11,074 |
Profits from exploration | 58,995,121 cr |
Level 2 detailed scans | 17,283 |
Level 3 detailed scans | 2,053 |
Highest payout | 2,692,592 cr |
Total hyperspace distance | 391,204 ly |
Total hyperspace jumps | 21,589 |
Max distance from start | 21,939.80 ly |
Max distance from Sol | 22,009.27 ly |
Max distance from Colonia | 26,833.00 ly |
Approximate time played | 23W 1D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 0 |
Total delivered | 28 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,994 |
Grade 1 upgrades generated | 505 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 300 |
Grade 4 upgrades generated | 322 |
Grade 5 upgrades generated | 675 |
Crew |
|
Crew credits earned | 127,345,261 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 25M 45S |