Perfil de Judder Man©
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6.384.273.139 cr |
Credits spent on ships | 1.939.595.714 cr |
Credits spent on outfitting | 7.098.686.387 cr |
Credits spent on repairs | 91.405.806 cr |
Credits spent on fuel | 2.519.097 cr |
Credits spent on munitions | 8.616.687 cr |
Insurance claims | 239 |
Total claim costs | 1.070.760.426 cr |
Combat |
|
Bounties claimed | 3.028 |
Profit from bounties | 96.779.776 cr |
Combat bonds | 2.647 |
Profit from combat bonds | 74.333.655 cr |
Assassinations | 20 |
Profit from assassinations | 21.700.148 cr |
Highest single reward | 369.152 cr |
Skimmers killed | 2.772 |
Crime |
|
Fines issued | 3.216 |
Lifetime fines value | 136.865.541 cr |
Bounties received/earned | 2.520 |
Lifetime bounty value | 2.469.970 cr |
Highest bounty issued | 14.965 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 310.541.700 cr |
Commodities smuggled | 9.359 |
Average profit | 174.168 cr |
Highest single transaction | 41.908.144 cr |
Trading |
|
Market network | 72 |
Trading profit | 2.011.342.208 cr |
Commodities traded | 522.741 |
Average profit | 1.921.053 cr |
Highest single transaction | 541.011.018 cr |
Mining |
|
Profits from mining | 783.657.569 cr |
Minerals refined | 2.823 |
Materials collected | 15.656 |
Exploration |
|
Systems visited | 11.074 |
Profits from exploration | 58.995.121 cr |
Level 2 detailed scans | 17.283 |
Level 3 detailed scans | 2.053 |
Highest payout | 2.692.592 cr |
Total hyperspace distance | 391.204 a.l. |
Total hyperspace jumps | 21.589 |
Max distance from start | 21.939,80 a.l. |
Max distance from Sol | 22.009,27 a.l. |
Max distance from Colonia | 26.833,00 a.l. |
Approximate time played | 23W 1D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 0 |
Total delivered | 28 |
Total ejected | 27 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.994 |
Grade 1 upgrades generated | 505 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 300 |
Grade 4 upgrades generated | 322 |
Grade 5 upgrades generated | 675 |
Crew |
|
Crew credits earned | 127.345.261 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 25M 45S |