CMDR Vertigan profile
(Anaconda)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 7,863,795,587 cr |
Credits spent on ships | 722,885,147 cr |
Credits spent on outfitting | 2,525,376,517 cr |
Credits spent on repairs | 66,880,691 cr |
Credits spent on fuel | 1,106,101 cr |
Credits spent on munitions | 5,895,378 cr |
Insurance claims | 67 |
Total claim costs | 319,398,208 cr |
Combat |
|
Bounties claimed | 4,607 |
Profit from bounties | 623,846,660 cr |
Combat bonds | 15,600 |
Profit from combat bonds | 970,560,818 cr |
Assassinations | 71 |
Profit from assassinations | 103,444,304 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 324 |
Lifetime fines value | 12,460,552 cr |
Bounties received/earned | 834 |
Lifetime bounty value | 164,540,800 cr |
Highest bounty issued | 4,365,200 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3,614,951 cr |
Commodities smuggled | 1,513 |
Average profit | 80,332 cr |
Highest single transaction | 1,493,128 cr |
Trading |
|
Market network | 143 |
Trading profit | 1,206,803,883 cr |
Commodities traded | 59,894 |
Average profit | 1,785,213 cr |
Highest single transaction | 141,052,995 cr |
Mining |
|
Profits from mining | 768,496,004 cr |
Minerals refined | 2,190 |
Materials collected | 21,886 |
Exploration |
|
Systems visited | 9,697 |
Profits from exploration | 1,284,745,877 cr |
Level 2 detailed scans | 43,760 |
Level 3 detailed scans | 46,597 |
Highest payout | 23,695,108 cr |
Total hyperspace distance | 808,655 ly |
Total hyperspace jumps | 19,816 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 15W 6D 13H 25M |
Passengers |
|
Total bulk passengers delivered | 1,583 |
Total VIPs delivered | 1,128 |
Total delivered | 2,711 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 69,233 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,496 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 233 |
Grade 5 upgrades generated | 120 |
Crew |
|
Crew credits earned | 304,688,019 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 17H 32M 39S |
Time in gunner role | 4M 53S |
Time in fighter con role | 2M 49S |
Total credits accrued | 4,072 cr |