CMDR Vertigan profile
(Krait MkII)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 7 830 239 924 cr |
Credits spent on ships | 722 885 147 cr |
Credits spent on outfitting | 2 525 376 517 cr |
Credits spent on repairs | 66 597 900 cr |
Credits spent on fuel | 1 102 319 cr |
Credits spent on munitions | 5 870 580 cr |
Insurance claims | 67 |
Total claim costs | 319 398 208 cr |
Combat |
|
Bounties claimed | 4 588 |
Profit from bounties | 619 115 305 cr |
Combat bonds | 15 526 |
Profit from combat bonds | 965 532 767 cr |
Assassinations | 71 |
Profit from assassinations | 103 444 304 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 324 |
Lifetime fines value | 12 460 552 cr |
Bounties received/earned | 834 |
Lifetime bounty value | 164 540 800 cr |
Highest bounty issued | 4 365 200 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3 614 951 cr |
Commodities smuggled | 1 513 |
Average profit | 80 332 cr |
Highest single transaction | 1 493 128 cr |
Trading |
|
Market network | 143 |
Trading profit | 1 206 803 883 cr |
Commodities traded | 59 871 |
Average profit | 1 787 858 cr |
Highest single transaction | 141 052 995 cr |
Mining |
|
Profits from mining | 768 496 004 cr |
Minerals refined | 2 190 |
Materials collected | 21 868 |
Exploration |
|
Systems visited | 9 697 |
Profits from exploration | 1 284 745 877 cr |
Level 2 detailed scans | 43 760 |
Level 3 detailed scans | 46 597 |
Highest payout | 23 695 108 cr |
Total hyperspace distance | 807 525 ly |
Total hyperspace jumps | 19 761 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 15W 6D 8H 8M |
Passengers |
|
Total bulk passengers delivered | 1 583 |
Total VIPs delivered | 1 128 |
Total delivered | 2 711 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 69 233 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1 496 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 233 |
Grade 5 upgrades generated | 120 |
Crew |
|
Crew credits earned | 304 688 019 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 17H 32M 39S |
Time in gunner role | 4M 53S |
Time in fighter con role | 2M 49S |
Total credits accrued | 4 072 cr |