CMDR Ginger Snap profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,343,212,837 cr |
Credits spent on ships | 1,138,551,320 cr |
Credits spent on outfitting | 1,621,603,131 cr |
Credits spent on repairs | 3,136,030 cr |
Credits spent on fuel | 115,870 cr |
Credits spent on munitions | 382,606 cr |
Insurance claims | 21 |
Total claim costs | 62,396,980 cr |
Combat |
|
Bounties claimed | 320 |
Profit from bounties | 18,339,583 cr |
Combat bonds | 38 |
Profit from combat bonds | 1,434,696 cr |
Assassinations | 8 |
Profit from assassinations | 1,632,125 cr |
Highest single reward | 278,707 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 1,652,670 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 30,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 248 cr |
Commodities smuggled | 5 |
Average profit | 50 cr |
Highest single transaction | 66 cr |
Trading |
|
Market network | 52 |
Trading profit | 1,896,313,904 cr |
Commodities traded | 1,817 |
Average profit | 24,627,453 cr |
Highest single transaction | 265,580,320 cr |
Mining |
|
Profits from mining | 1,895,819,571 cr |
Minerals refined | 1,609 |
Materials collected | 4,090 |
Exploration |
|
Systems visited | 3,553 |
Profits from exploration | 271,486,135 cr |
Level 2 detailed scans | 6,339 |
Level 3 detailed scans | 6,651 |
Highest payout | 2,981,290 cr |
Total hyperspace distance | 285,076 ly |
Total hyperspace jumps | 4,825 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 2W 3D 15H 31M |
Passengers |
|
Total bulk passengers delivered | 3,451 |
Total VIPs delivered | 6,034 |
Total delivered | 9,485 |
Total ejected | 166 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31,263 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 679 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 157 |
Grade 4 upgrades generated | 155 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 53,220,609 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 1M 6S |