Perfil de Ginger Snap
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.343.212.837 cr |
Credits spent on ships | 1.138.551.320 cr |
Credits spent on outfitting | 1.621.603.131 cr |
Credits spent on repairs | 3.136.030 cr |
Credits spent on fuel | 115.870 cr |
Credits spent on munitions | 382.606 cr |
Insurance claims | 21 |
Total claim costs | 62.396.980 cr |
Combat |
|
Bounties claimed | 320 |
Profit from bounties | 18.339.583 cr |
Combat bonds | 38 |
Profit from combat bonds | 1.434.696 cr |
Assassinations | 8 |
Profit from assassinations | 1.632.125 cr |
Highest single reward | 278.707 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 1.652.670 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 30.800 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 248 cr |
Commodities smuggled | 5 |
Average profit | 50 cr |
Highest single transaction | 66 cr |
Trading |
|
Market network | 52 |
Trading profit | 1.896.313.904 cr |
Commodities traded | 1.817 |
Average profit | 24.627.453 cr |
Highest single transaction | 265.580.320 cr |
Mining |
|
Profits from mining | 1.895.819.571 cr |
Minerals refined | 1.609 |
Materials collected | 4.090 |
Exploration |
|
Systems visited | 3.553 |
Profits from exploration | 271.486.135 cr |
Level 2 detailed scans | 6.339 |
Level 3 detailed scans | 6.651 |
Highest payout | 2.981.290 cr |
Total hyperspace distance | 285.076 a.l. |
Total hyperspace jumps | 4.825 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.530,69 a.l. |
Approximate time played | 2W 3D 15H 31M |
Passengers |
|
Total bulk passengers delivered | 3.451 |
Total VIPs delivered | 6.034 |
Total delivered | 9.485 |
Total ejected | 166 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31.263 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 679 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 157 |
Grade 4 upgrades generated | 155 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 53.220.609 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 1M 6S |