CMDR FlySwat profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,752,010,376 cr |
Credits spent on ships | 866,623,899 cr |
Credits spent on outfitting | 3,350,109,315 cr |
Credits spent on repairs | 5,971,740 cr |
Credits spent on fuel | 524,756 cr |
Credits spent on munitions | 1,944,310 cr |
Insurance claims | 3 |
Total claim costs | 26,391,692 cr |
Combat |
|
Bounties claimed | 2,561 |
Profit from bounties | 398,189,292 cr |
Combat bonds | 101 |
Profit from combat bonds | 4,511,519 cr |
Assassinations | 204 |
Profit from assassinations | 279,130,750 cr |
Highest single reward | 837,944 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 460,867 cr |
Bounties received/earned | 160 |
Lifetime bounty value | 628,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 1,675,331 cr |
Commodities smuggled | 537 |
Average profit | 17,635 cr |
Highest single transaction | 247,881 cr |
Trading |
|
Market network | 210 |
Trading profit | 887,444,105 cr |
Commodities traded | 16,430 |
Average profit | 933,169 cr |
Highest single transaction | 113,326,710 cr |
Mining |
|
Profits from mining | 851,356,786 cr |
Minerals refined | 2,917 |
Materials collected | 76,437 |
Exploration |
|
Systems visited | 2,566 |
Profits from exploration | 818,752,124 cr |
Level 2 detailed scans | 24,032 |
Level 3 detailed scans | 24,839 |
Highest payout | 13,913,741 cr |
Total hyperspace distance | 125,309 ly |
Total hyperspace jumps | 5,947 |
Max distance from start | 5,172.63 ly |
Max distance from Sol | 5,174.15 ly |
Max distance from Colonia | 23,353.99 ly |
Approximate time played | 10W 2D 20H 37M |
Passengers |
|
Total bulk passengers delivered | 122 |
Total VIPs delivered | 1,497 |
Total delivered | 1,619 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 121 |
Total profit | 2,568,419 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6,270 |
Grade 1 upgrades generated | 518 |
Grade 2 upgrades generated | 749 |
Grade 3 upgrades generated | 1,083 |
Grade 4 upgrades generated | 1,509 |
Grade 5 upgrades generated | 2,411 |