CMDR Taliba Mudin profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,905,168,585 cr |
Credits spent on ships | 1,957,408,042 cr |
Credits spent on outfitting | 6,390,288,076 cr |
Credits spent on repairs | 42,928,538 cr |
Credits spent on fuel | 669,640 cr |
Credits spent on munitions | 2,166,969 cr |
Insurance claims | 62 |
Total claim costs | 291,118,132 cr |
Combat |
|
Bounties claimed | 11,813 |
Profit from bounties | 415,131,158 cr |
Combat bonds | 3,491 |
Profit from combat bonds | 112,228,737 cr |
Assassinations | 103 |
Profit from assassinations | 22,360,367 cr |
Highest single reward | 1,076,200 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 825 |
Lifetime fines value | 5,530,416 cr |
Bounties received/earned | 411 |
Lifetime bounty value | 634,790 cr |
Highest bounty issued | 210,400 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 26,127,713 cr |
Commodities smuggled | 5,410 |
Average profit | 189,331 cr |
Highest single transaction | 2,356,928 cr |
Trading |
|
Market network | 441 |
Trading profit | 5,211,226,904 cr |
Commodities traded | 272,558 |
Average profit | 1,453,620 cr |
Highest single transaction | 393,334,760 cr |
Mining |
|
Profits from mining | 5,058,437,659 cr |
Minerals refined | 8,080 |
Materials collected | 29,428 |
Exploration |
|
Systems visited | 8,260 |
Profits from exploration | 419,258,837 cr |
Level 2 detailed scans | 16,841 |
Level 3 detailed scans | 16,635 |
Highest payout | 5,233,431 cr |
Total hyperspace distance | 314,809 ly |
Total hyperspace jumps | 18,197 |
Max distance from start | 5,956.14 ly |
Max distance from Sol | 1,203.55 ly |
Max distance from Colonia | 22,792.61 ly |
Approximate time played | 18W 6D 15H 46M |
Passengers |
|
Total bulk passengers delivered | 11,649 |
Total VIPs delivered | 737 |
Total delivered | 12,386 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,157 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,198 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 347 |
Grade 3 upgrades generated | 430 |
Grade 4 upgrades generated | 556 |
Grade 5 upgrades generated | 553 |
Crew |
|
Crew credits earned | 629,700,486 cr |
Crew hired | 8 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 9H 24M 2S |
Time in gunner role | 1H 23M 38S |