CMDR Taliba Mudin profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 905 168 585 cr |
Credits spent on ships | 1 957 408 042 cr |
Credits spent on outfitting | 6 390 288 076 cr |
Credits spent on repairs | 42 928 538 cr |
Credits spent on fuel | 669 640 cr |
Credits spent on munitions | 2 166 969 cr |
Insurance claims | 62 |
Total claim costs | 291 118 132 cr |
Combat |
|
Bounties claimed | 11 813 |
Profit from bounties | 415 131 158 cr |
Combat bonds | 3 491 |
Profit from combat bonds | 112 228 737 cr |
Assassinations | 103 |
Profit from assassinations | 22 360 367 cr |
Highest single reward | 1 076 200 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 825 |
Lifetime fines value | 5 530 416 cr |
Bounties received/earned | 411 |
Lifetime bounty value | 634 790 cr |
Highest bounty issued | 210 400 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 26 127 713 cr |
Commodities smuggled | 5 410 |
Average profit | 189 331 cr |
Highest single transaction | 2 356 928 cr |
Trading |
|
Market network | 441 |
Trading profit | 5 211 226 904 cr |
Commodities traded | 272 558 |
Average profit | 1 453 620 cr |
Highest single transaction | 393 334 760 cr |
Mining |
|
Profits from mining | 5 058 437 659 cr |
Minerals refined | 8 080 |
Materials collected | 29 428 |
Exploration |
|
Systems visited | 8 260 |
Profits from exploration | 419 258 837 cr |
Level 2 detailed scans | 16 841 |
Level 3 detailed scans | 16 635 |
Highest payout | 5 233 431 cr |
Total hyperspace distance | 314 809 ly |
Total hyperspace jumps | 18 197 |
Max distance from start | 5 956,14 ly |
Max distance from Sol | 1 203,55 ly |
Max distance from Colonia | 22 792,61 ly |
Approximate time played | 18W 6D 15H 46M |
Passengers |
|
Total bulk passengers delivered | 11 649 |
Total VIPs delivered | 737 |
Total delivered | 12 386 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 157 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 198 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 347 |
Grade 3 upgrades generated | 430 |
Grade 4 upgrades generated | 556 |
Grade 5 upgrades generated | 553 |
Crew |
|
Crew credits earned | 629 700 486 cr |
Crew hired | 8 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 9H 24M 2S |
Time in gunner role | 1H 23M 38S |