CMDR Invannov profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,151,513,763 cr |
Credits spent on ships | 709,809,893 cr |
Credits spent on outfitting | 2,191,984,939 cr |
Credits spent on repairs | 21,222,390 cr |
Credits spent on fuel | 552,286 cr |
Credits spent on munitions | 1,736,352 cr |
Insurance claims | 65 |
Total claim costs | 238,696,485 cr |
Combat |
|
Bounties claimed | 1,761 |
Profit from bounties | 46,085,040 cr |
Combat bonds | 55 |
Profit from combat bonds | 2,153,975 cr |
Assassinations | 104 |
Profit from assassinations | 62,147,829 cr |
Highest single reward | 295,375 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 143 |
Lifetime fines value | 859,643 cr |
Bounties received/earned | 168 |
Lifetime bounty value | 841,380 cr |
Highest bounty issued | 333,100 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 400,804 cr |
Commodities smuggled | 133 |
Average profit | 6,680 cr |
Highest single transaction | 39,504 cr |
Trading |
|
Market network | 67 |
Trading profit | 7,617,485,537 cr |
Commodities traded | 16,047 |
Average profit | 35,762,843 cr |
Highest single transaction | 885,556,640 cr |
Mining |
|
Profits from mining | 4,691,066,992 cr |
Minerals refined | 4,559 |
Materials collected | 14,056 |
Exploration |
|
Systems visited | 6,715 |
Profits from exploration | 360,252,658 cr |
Level 2 detailed scans | 36,935 |
Level 3 detailed scans | 37,082 |
Highest payout | 7,318,717 cr |
Total hyperspace distance | 228,939 ly |
Total hyperspace jumps | 10,989 |
Max distance from start | 7,622.83 ly |
Max distance from Sol | 7,692.26 ly |
Max distance from Colonia | 26,820.71 ly |
Approximate time played | 13W 6D 8H 21M |
Passengers |
|
Total bulk passengers delivered | 671 |
Total VIPs delivered | 1,091 |
Total delivered | 1,762 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 744,610 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,368 |
Grade 1 upgrades generated | 445 |
Grade 2 upgrades generated | 466 |
Grade 3 upgrades generated | 701 |
Grade 4 upgrades generated | 518 |
Grade 5 upgrades generated | 238 |
Crew |
|
Crew credits earned | 37,268,771 cr |
Crew hired | 11 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 57M 24S |
Time in gunner role | 1H 23S |