CMDR Miamoto profile

Profile
Commander name:
Current ship:
Dutchman [MI-23F]
(Federal Corvette)
 
Member since:
7 Jan 2019
 
Distances submitted:
0
 
Systems visited:
4,400
Systems discovered first:
102
Ranks

100%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

76%

Empire: Duke

71%
Flight log heatmap
Statistics

Balance

Current assets 7,749,528,665 cr
Credits spent on ships 1,236,383,510 cr
Credits spent on outfitting 4,648,780,905 cr
Credits spent on repairs 26,406,422 cr
Credits spent on fuel 898,810 cr
Credits spent on munitions 706,764 cr
Insurance claims 14
Total claim costs 111,310,290 cr

Combat

Bounties claimed 1,740
Profit from bounties 79,768,058 cr
Combat bonds 5,321
Profit from combat bonds 209,752,537 cr
Assassinations 5
Profit from assassinations 1,652,786 cr
Highest single reward 523,187 cr
Skimmers killed 31

Crime

Fines issued 79
Lifetime fines value 2,436,064 cr
Bounties received/earned 72
Lifetime bounty value 605,325 cr
Highest bounty issued 491,300 cr

Smuggling

Black market network 8
Black market profit 703,772 cr
Commodities smuggled 63
Average profit 26,066 cr
Highest single transaction 161,680 cr

Trading

Market network 61
Trading profit 4,185,458,031 cr
Commodities traded 8,704
Average profit 25,521,086 cr
Highest single transaction 1,062,322,560 cr

Mining

Profits from mining 4,179,543,190 cr
Minerals refined 4,557
Materials collected 15,473

Exploration

Systems visited 3,267
Profits from exploration 51,685,037 cr
Level 2 detailed scans 4,134
Level 3 detailed scans 7,911
Highest payout 1,392,060 cr
Total hyperspace distance 149,623 ly
Total hyperspace jumps 6,262
Max distance from start 5,455.94 ly
Max distance from Sol 5,504.44 ly
Max distance from Colonia 23,705.84 ly
Approximate time played 6W 2D 6H 20M

Passengers

Total bulk passengers delivered 8,061
Total VIPs delivered 8,084
Total delivered 16,145
Total ejected 15

Search and Rescue

Total items rescued 76
Total profit 800,938 cr
Total rescue transactions 20

Crafting

Number of engineers used 15
Number of upgrades generated 1,314
Grade 1 upgrades generated 281
Grade 2 upgrades generated 279
Grade 3 upgrades generated 293
Grade 4 upgrades generated 240
Grade 5 upgrades generated 221

Crew

Crew credits earned 56,074 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 50M 43S
Time in gunner role 6M 59S