CMDR [RNCU] MATOO profile
(Imperial Cutter)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 1,137,752,494 cr |
Credits spent on ships | 1,340,303,345 cr |
Credits spent on outfitting | 1,632,062,913 cr |
Credits spent on repairs | 5,274,021 cr |
Credits spent on fuel | 160,035 cr |
Credits spent on munitions | 770,495 cr |
Insurance claims | 25 |
Total claim costs | 128,574,828 cr |
Combat |
|
Bounties claimed | 47 |
Profit from bounties | 825,057 cr |
Combat bonds | 34 |
Profit from combat bonds | 880,332 cr |
Assassinations | 1 |
Profit from assassinations | 63,710 cr |
Highest single reward | 140,867 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 2,584,890 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 6,200 cr |
Highest bounty issued | 1,200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 27,421 cr |
Commodities smuggled | 5 |
Average profit | 5,484 cr |
Highest single transaction | 5,625 cr |
Trading |
|
Market network | 18 |
Trading profit | 644,053,466 cr |
Commodities traded | 19,948 |
Average profit | 5,504,730 cr |
Highest single transaction | 169,163,124 cr |
Mining |
|
Profits from mining | 509,964,918 cr |
Minerals refined | 847 |
Materials collected | 5,419 |
Exploration |
|
Systems visited | 4,730 |
Profits from exploration | 464,530,986 cr |
Level 2 detailed scans | 13,334 |
Level 3 detailed scans | 13,587 |
Highest payout | 7,319,157 cr |
Total hyperspace distance | 248,761 ly |
Total hyperspace jumps | 5,917 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 4D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 9,408 |
Total VIPs delivered | 185 |
Total delivered | 9,593 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,730 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 505 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 74 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 1,418,462 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 19M 40S |