Perfil de [RNCU] MATOO
(Imperial Cutter)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 1.137.752.494 cr |
Credits spent on ships | 1.340.303.345 cr |
Credits spent on outfitting | 1.632.062.913 cr |
Credits spent on repairs | 5.274.021 cr |
Credits spent on fuel | 160.035 cr |
Credits spent on munitions | 770.495 cr |
Insurance claims | 25 |
Total claim costs | 128.574.828 cr |
Combat |
|
Bounties claimed | 47 |
Profit from bounties | 825.057 cr |
Combat bonds | 34 |
Profit from combat bonds | 880.332 cr |
Assassinations | 1 |
Profit from assassinations | 63.710 cr |
Highest single reward | 140.867 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 2.584.890 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 6.200 cr |
Highest bounty issued | 1.200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 27.421 cr |
Commodities smuggled | 5 |
Average profit | 5.484 cr |
Highest single transaction | 5.625 cr |
Trading |
|
Market network | 18 |
Trading profit | 644.053.466 cr |
Commodities traded | 19.948 |
Average profit | 5.504.730 cr |
Highest single transaction | 169.163.124 cr |
Mining |
|
Profits from mining | 509.964.918 cr |
Minerals refined | 847 |
Materials collected | 5.419 |
Exploration |
|
Systems visited | 4.730 |
Profits from exploration | 464.530.986 cr |
Level 2 detailed scans | 13.334 |
Level 3 detailed scans | 13.587 |
Highest payout | 7.319.157 cr |
Total hyperspace distance | 248.761 a.l. |
Total hyperspace jumps | 5.917 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 2W 4D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 9.408 |
Total VIPs delivered | 185 |
Total delivered | 9.593 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30.730 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 505 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 74 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 1.418.462 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 19M 40S |