CMDR Waldheim profile
(Python)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,498,866,323 cr |
Credits spent on ships | 636,195,358 cr |
Credits spent on outfitting | 808,056,257 cr |
Credits spent on repairs | 3,980,654 cr |
Credits spent on fuel | 775,733 cr |
Credits spent on munitions | 338,215 cr |
Insurance claims | 26 |
Total claim costs | 35,849,076 cr |
Combat |
|
Bounties claimed | 1,180 |
Profit from bounties | 55,593,484 cr |
Combat bonds | 67 |
Profit from combat bonds | 1,501,675 cr |
Assassinations | 80 |
Profit from assassinations | 5,879,142 cr |
Highest single reward | 597,977 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 160 |
Lifetime fines value | 2,383,668 cr |
Bounties received/earned | 121 |
Lifetime bounty value | 97,750 cr |
Highest bounty issued | 8,275 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 364,688 cr |
Commodities smuggled | 87 |
Average profit | 14,588 cr |
Highest single transaction | 89,014 cr |
Trading |
|
Market network | 193 |
Trading profit | 164,203,423 cr |
Commodities traded | 72,299 |
Average profit | 126,116 cr |
Highest single transaction | 3,562,055 cr |
Mining |
|
Profits from mining | 11,685,937 cr |
Minerals refined | 514 |
Materials collected | 8,321 |
Exploration |
|
Systems visited | 6,896 |
Profits from exploration | 856,306,025 cr |
Level 2 detailed scans | 23,850 |
Level 3 detailed scans | 26,436 |
Highest payout | 7,355,014 cr |
Total hyperspace distance | 320,393 ly |
Total hyperspace jumps | 10,453 |
Max distance from start | 65,718.65 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 5W 6D 22H 56M |
Passengers |
|
Total bulk passengers delivered | 53 |
Total VIPs delivered | 105 |
Total delivered | 158 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 178,770 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 767 |
Grade 1 upgrades generated | 176 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 187 |
Grade 4 upgrades generated | 122 |
Grade 5 upgrades generated | 136 |
Crew |
|
Crew credits earned | 80 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 19M 23S |