CMDR IrrelevantA2Z profile
(Anaconda)
Federation: Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 1,576,836,390 cr |
Credits spent on ships | 259,567,272 cr |
Credits spent on outfitting | 1,111,589,338 cr |
Credits spent on repairs | 12,517,631 cr |
Credits spent on fuel | 167,740 cr |
Credits spent on munitions | 828,086 cr |
Insurance claims | 62 |
Total claim costs | 145,203,424 cr |
Combat |
|
Bounties claimed | 1,303 |
Profit from bounties | 57,291,380 cr |
Combat bonds | 170 |
Profit from combat bonds | 6,080,169 cr |
Assassinations | 20 |
Profit from assassinations | 6,207,807 cr |
Highest single reward | 582,250 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 241,277 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 54,325 cr |
Highest bounty issued | 11,300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 836,909 cr |
Commodities smuggled | 17 |
Average profit | 83,691 cr |
Highest single transaction | 280,785 cr |
Trading |
|
Market network | 69 |
Trading profit | 875,669,025 cr |
Commodities traded | 8,026 |
Average profit | 3,807,257 cr |
Highest single transaction | 145,424,906 cr |
Mining |
|
Profits from mining | 871,236,705 cr |
Minerals refined | 2,618 |
Materials collected | 9,763 |
Exploration |
|
Systems visited | 5,081 |
Profits from exploration | 673,891,348 cr |
Level 2 detailed scans | 20,108 |
Level 3 detailed scans | 23,071 |
Highest payout | 8,970,832 cr |
Total hyperspace distance | 266,650 ly |
Total hyperspace jumps | 5,636 |
Max distance from start | 65,375.55 ly |
Max distance from Sol | 65,228.89 ly |
Max distance from Colonia | 46,201.23 ly |
Approximate time played | 5W 2D 18H 43M |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 699,777 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 649 |
Grade 1 upgrades generated | 222 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 141 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 55 |
Crew |
|
Crew credits earned | 19,431,397 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 33M 19S |
Time in gunner role | 57S |
Time in fighter con role | 22M 27S |