CMDR IrrelevantA2Z profile
(Anaconda)
Federation: Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 1 576 836 390 cr |
Credits spent on ships | 259 567 272 cr |
Credits spent on outfitting | 1 111 589 338 cr |
Credits spent on repairs | 12 517 631 cr |
Credits spent on fuel | 167 740 cr |
Credits spent on munitions | 828 086 cr |
Insurance claims | 62 |
Total claim costs | 145 203 424 cr |
Combat |
|
Bounties claimed | 1 303 |
Profit from bounties | 57 291 380 cr |
Combat bonds | 170 |
Profit from combat bonds | 6 080 169 cr |
Assassinations | 20 |
Profit from assassinations | 6 207 807 cr |
Highest single reward | 582 250 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 241 277 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 54 325 cr |
Highest bounty issued | 11 300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 836 909 cr |
Commodities smuggled | 17 |
Average profit | 83 691 cr |
Highest single transaction | 280 785 cr |
Trading |
|
Market network | 69 |
Trading profit | 875 669 025 cr |
Commodities traded | 8 026 |
Average profit | 3 807 257 cr |
Highest single transaction | 145 424 906 cr |
Mining |
|
Profits from mining | 871 236 705 cr |
Minerals refined | 2 618 |
Materials collected | 9 763 |
Exploration |
|
Systems visited | 5 081 |
Profits from exploration | 673 891 348 cr |
Level 2 detailed scans | 20 108 |
Level 3 detailed scans | 23 071 |
Highest payout | 8 970 832 cr |
Total hyperspace distance | 266 650 ly |
Total hyperspace jumps | 5 636 |
Max distance from start | 65 375,55 ly |
Max distance from Sol | 65 228,89 ly |
Max distance from Colonia | 46 201,23 ly |
Approximate time played | 5W 2D 18H 43M |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 699 777 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 649 |
Grade 1 upgrades generated | 222 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 141 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 55 |
Crew |
|
Crew credits earned | 19 431 397 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 33M 19S |
Time in gunner role | 57S |
Time in fighter con role | 22M 27S |