CMDR Pazanate profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 2,360,169,531 cr |
Credits spent on ships | 3,645,193,751 cr |
Credits spent on outfitting | 4,967,875,242 cr |
Credits spent on repairs | 9,271,322 cr |
Credits spent on fuel | 481,520 cr |
Credits spent on munitions | 1,298,555 cr |
Insurance claims | 56 |
Total claim costs | 364,818,069 cr |
Combat |
|
Bounties claimed | 230 |
Profit from bounties | 25,503,894 cr |
Combat bonds | 124 |
Profit from combat bonds | 14,013,722 cr |
Assassinations | 16 |
Profit from assassinations | 4,827,046 cr |
Highest single reward | 773,950 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 338 |
Lifetime fines value | 240,996 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 25,845 cr |
Highest bounty issued | 5,100 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 28,128 cr |
Commodities smuggled | 1 |
Average profit | 28,128 cr |
Highest single transaction | 28,128 cr |
Trading |
|
Market network | 44 |
Trading profit | 2,072,083,383 cr |
Commodities traded | 15,250 |
Average profit | 15,817,430 cr |
Highest single transaction | 302,094,702 cr |
Mining |
|
Profits from mining | 1,411,758,109 cr |
Minerals refined | 1,161 |
Materials collected | 3,910 |
Exploration |
|
Systems visited | 4,164 |
Profits from exploration | 220,770,212 cr |
Level 2 detailed scans | 9,894 |
Level 3 detailed scans | 9,916 |
Highest payout | 7,663,807 cr |
Total hyperspace distance | 266,465 ly |
Total hyperspace jumps | 5,916 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,812.94 ly |
Approximate time played | 4W 10H 50M |
Passengers |
|
Total bulk passengers delivered | 14,481 |
Total VIPs delivered | 713 |
Total delivered | 15,194 |
Total ejected | 206 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 38,695 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 286 |
Grade 1 upgrades generated | 91 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 49 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 175,786,207 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 10H 7M 13S |
Time in gunner role | 1H 1M 15S |
Time in fighter con role | 46M 49S |
Total credits accrued | 800,000 cr |