CMDR Red5x5 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,478,189,675 cr |
Credits spent on ships | 2,516,974,629 cr |
Credits spent on outfitting | 6,586,838,746 cr |
Credits spent on repairs | 9,947,026 cr |
Credits spent on fuel | 631,017 cr |
Credits spent on munitions | 1,552,098 cr |
Insurance claims | 11 |
Total claim costs | 12,642,641 cr |
Combat |
|
Bounties claimed | 822 |
Profit from bounties | 35,661,042 cr |
Combat bonds | 657 |
Profit from combat bonds | 49,973,083 cr |
Assassinations | 39 |
Profit from assassinations | 2,633,094 cr |
Highest single reward | 416,542 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 949,211 cr |
Bounties received/earned | 163 |
Lifetime bounty value | 315,415 cr |
Highest bounty issued | 8,315 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 60,461 cr |
Commodities smuggled | 14 |
Average profit | 12,092 cr |
Highest single transaction | 56,848 cr |
Trading |
|
Market network | 122 |
Trading profit | 5,230,780,353 cr |
Commodities traded | 58,731 |
Average profit | 7,877,681 cr |
Highest single transaction | 611,173,376 cr |
Mining |
|
Profits from mining | 5,087,964,981 cr |
Minerals refined | 7,401 |
Materials collected | 25,229 |
Exploration |
|
Systems visited | 3,535 |
Profits from exploration | 226,347,475 cr |
Level 2 detailed scans | 10,380 |
Level 3 detailed scans | 10,004 |
Highest payout | 8,871,630 cr |
Total hyperspace distance | 179,265 ly |
Total hyperspace jumps | 5,764 |
Max distance from start | 5,118.14 ly |
Max distance from Sol | 5,055.62 ly |
Max distance from Colonia | 26,882.82 ly |
Approximate time played | 10W 23H 51M |
Passengers |
|
Total bulk passengers delivered | 860 |
Total VIPs delivered | 60 |
Total delivered | 920 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,450 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 432 |
Grade 3 upgrades generated | 534 |
Grade 4 upgrades generated | 537 |
Grade 5 upgrades generated | 570 |
Crew |
|
Crew credits earned | 164,789,467 cr |
Crew hired | 8 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 1H 54M 35S |