CMDR Red5x5 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 478 189 675 cr |
Credits spent on ships | 2 516 974 629 cr |
Credits spent on outfitting | 6 586 838 746 cr |
Credits spent on repairs | 9 947 026 cr |
Credits spent on fuel | 631 017 cr |
Credits spent on munitions | 1 552 098 cr |
Insurance claims | 11 |
Total claim costs | 12 642 641 cr |
Combat |
|
Bounties claimed | 822 |
Profit from bounties | 35 661 042 cr |
Combat bonds | 657 |
Profit from combat bonds | 49 973 083 cr |
Assassinations | 39 |
Profit from assassinations | 2 633 094 cr |
Highest single reward | 416 542 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 949 211 cr |
Bounties received/earned | 163 |
Lifetime bounty value | 315 415 cr |
Highest bounty issued | 8 315 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 60 461 cr |
Commodities smuggled | 14 |
Average profit | 12 092 cr |
Highest single transaction | 56 848 cr |
Trading |
|
Market network | 122 |
Trading profit | 5 230 780 353 cr |
Commodities traded | 58 731 |
Average profit | 7 877 681 cr |
Highest single transaction | 611 173 376 cr |
Mining |
|
Profits from mining | 5 087 964 981 cr |
Minerals refined | 7 401 |
Materials collected | 25 229 |
Exploration |
|
Systems visited | 3 535 |
Profits from exploration | 226 347 475 cr |
Level 2 detailed scans | 10 380 |
Level 3 detailed scans | 10 004 |
Highest payout | 8 871 630 cr |
Total hyperspace distance | 179 265 ly |
Total hyperspace jumps | 5 764 |
Max distance from start | 5 118,14 ly |
Max distance from Sol | 5 055,62 ly |
Max distance from Colonia | 26 882,82 ly |
Approximate time played | 10W 23H 51M |
Passengers |
|
Total bulk passengers delivered | 860 |
Total VIPs delivered | 60 |
Total delivered | 920 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 450 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 432 |
Grade 3 upgrades generated | 534 |
Grade 4 upgrades generated | 537 |
Grade 5 upgrades generated | 570 |
Crew |
|
Crew credits earned | 164 789 467 cr |
Crew hired | 8 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 1H 54M 35S |