CMDR Geiel Kazzanova profile
(Krait MkII)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2,707,821,962 cr |
Credits spent on ships | 1,214,589,645 cr |
Credits spent on outfitting | 2,921,221,012 cr |
Credits spent on repairs | 25,060,474 cr |
Credits spent on fuel | 115,524 cr |
Credits spent on munitions | 1,592,734 cr |
Insurance claims | 92 |
Total claim costs | 806,250,780 cr |
Combat |
|
Bounties claimed | 1,802 |
Profit from bounties | 103,018,471 cr |
Combat bonds | 987 |
Profit from combat bonds | 498,744,064 cr |
Assassinations | 21 |
Profit from assassinations | 8,089,712 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 248 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 216,012 cr |
Bounties received/earned | 250 |
Lifetime bounty value | 581,700 cr |
Highest bounty issued | 334,200 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 1,278,578 cr |
Commodities smuggled | 184 |
Average profit | 16,823 cr |
Highest single transaction | 354,104 cr |
Trading |
|
Market network | 144 |
Trading profit | 1,343,583,794 cr |
Commodities traded | 38,089 |
Average profit | 2,407,856 cr |
Highest single transaction | 232,013,810 cr |
Mining |
|
Profits from mining | 1,024,300,719 cr |
Minerals refined | 2,588 |
Materials collected | 24,018 |
Exploration |
|
Systems visited | 6,633 |
Profits from exploration | 1,540,004,425 cr |
Level 2 detailed scans | 51,188 |
Level 3 detailed scans | 50,559 |
Highest payout | 16,586,001 cr |
Total hyperspace distance | 227,057 ly |
Total hyperspace jumps | 7,673 |
Max distance from start | 26,449.20 ly |
Max distance from Sol | 26,432.56 ly |
Max distance from Colonia | 23,338.55 ly |
Approximate time played | 8W 5D 11H 21M |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 2,105,565 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,454 |
Grade 1 upgrades generated | 303 |
Grade 2 upgrades generated | 333 |
Grade 3 upgrades generated | 331 |
Grade 4 upgrades generated | 285 |
Grade 5 upgrades generated | 202 |
Crew |
|
Crew credits earned | 255,482,681 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 35 |
Multi-Crew |
|
Total time in multi-crew | 5H 13M 38S |
Time in gunner role | 48S |