CMDR Geiel Kazzanova profile
(Krait Mk II)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2 707 821 962 cr |
Credits spent on ships | 1 214 589 645 cr |
Credits spent on outfitting | 2 921 221 012 cr |
Credits spent on repairs | 25 060 474 cr |
Credits spent on fuel | 115 524 cr |
Credits spent on munitions | 1 592 734 cr |
Insurance claims | 92 |
Total claim costs | 806 250 780 cr |
Combat |
|
Bounties claimed | 1 802 |
Profit from bounties | 103 018 471 cr |
Combat bonds | 987 |
Profit from combat bonds | 498 744 064 cr |
Assassinations | 21 |
Profit from assassinations | 8 089 712 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 248 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 216 012 cr |
Bounties received/earned | 250 |
Lifetime bounty value | 581 700 cr |
Highest bounty issued | 334 200 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 1 278 578 cr |
Commodities smuggled | 184 |
Average profit | 16 823 cr |
Highest single transaction | 354 104 cr |
Trading |
|
Market network | 144 |
Trading profit | 1 343 583 794 cr |
Commodities traded | 38 089 |
Average profit | 2 407 856 cr |
Highest single transaction | 232 013 810 cr |
Mining |
|
Profits from mining | 1 024 300 719 cr |
Minerals refined | 2 588 |
Materials collected | 24 018 |
Exploration |
|
Systems visited | 6 633 |
Profits from exploration | 1 540 004 425 cr |
Level 2 detailed scans | 51 188 |
Level 3 detailed scans | 50 559 |
Highest payout | 16 586 001 cr |
Total hyperspace distance | 227 057 ly |
Total hyperspace jumps | 7 673 |
Max distance from start | 26 449,20 ly |
Max distance from Sol | 26 432,56 ly |
Max distance from Colonia | 23 338,55 ly |
Approximate time played | 8W 5D 11H 21M |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 2 105 565 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 454 |
Grade 1 upgrades generated | 303 |
Grade 2 upgrades generated | 333 |
Grade 3 upgrades generated | 331 |
Grade 4 upgrades generated | 285 |
Grade 5 upgrades generated | 202 |
Crew |
|
Crew credits earned | 255 482 681 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 35 |
Multi-Crew |
|
Total time in multi-crew | 5H 13M 38S |
Time in gunner role | 48S |