CMDR Geiel Kazzanova profile

Profile
Commander name:
Current ship:
Rusty Bones [GE-02M]
(Mandalay)
 
Member since:
10.4.2019
 
Distances submitted:
24
 
Systems visited:
9 007
Systems discovered first:
2 737
 
Balance:
11 162 528 270 Cr
Ranks

59%

39%

68%

Soldier

0%

Geneticist

43%

0%

Federation: Warrant Officer

82%

Empire: Duke

20%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 15 912 064 050 cr
Credits spent on ships 1 928 920 088 cr
Credits spent on outfitting 4 220 114 766 cr
Credits spent on repairs 38 995 510 cr
Credits spent on fuel 324 241 cr
Credits spent on munitions 2 965 719 cr
Insurance claims 144
Total claim costs 971 281 355 cr

Combat

Bounties claimed 2 417
Profit from bounties 182 099 465 cr
Combat bonds 1 581
Profit from combat bonds 2 202 040 508 cr
Assassinations 31
Profit from assassinations 13 881 130 cr
Highest single reward 1 600 518 cr
Skimmers killed 290

Crime

Fines issued 376
Lifetime fines value 3 306 150 cr
Bounties received/earned 468
Lifetime bounty value 917 850 cr
Highest bounty issued 334 200 cr

Smuggling

Black market network 40
Black market profit 1 424 006 cr
Commodities smuggled 191
Average profit 17 800 cr
Highest single transaction 354 104 cr

Trading

Market network 259
Trading profit 3 384 607 032 cr
Commodities traded 124 681
Average profit 2 968 954 cr
Highest single transaction 232 013 810 cr

Mining

Profits from mining 1 108 447 012 cr
Minerals refined 3 827
Materials collected 37 600

Exploration

Systems visited 8 452
Profits from exploration 2 248 173 767 cr
Level 2 detailed scans 70 048
Level 3 detailed scans 69 419
Highest payout 22 667 560 cr
Total hyperspace distance 334 812 ly
Total hyperspace jumps 10 115
Max distance from start 26 449,20 ly
Max distance from Sol 26 432,56 ly
Max distance from Colonia 26 833,00 ly
Approximate time played 12W 6D 23H 30M

Search and Rescue

Total items rescued 570
Total profit 13 526 313 cr
Total rescue transactions 239

Crafting

Number of engineers used 24
Number of upgrades generated 2 450
Grade 1 upgrades generated 415
Grade 2 upgrades generated 531
Grade 3 upgrades generated 576
Grade 4 upgrades generated 508
Grade 5 upgrades generated 420

Crew

Crew credits earned 991 484 180 cr
Crew hired 12
Crew fired 9
Crew lost 37

Multi-Crew

Total time in multi-crew 5H 13M 38S
Time in gunner role 48S