CMDR SkorpX 666 profile
(Krait MkII)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,760,747,695 cr |
Credits spent on ships | 2,863,143,293 cr |
Credits spent on outfitting | 11,858,083,473 cr |
Credits spent on repairs | 31,585,226 cr |
Credits spent on fuel | 2,552,125 cr |
Credits spent on munitions | 4,363,522 cr |
Insurance claims | 93 |
Total claim costs | 356,457,489 cr |
Combat |
|
Bounties claimed | 15,380 |
Profit from bounties | 827,820,416 cr |
Combat bonds | 690 |
Profit from combat bonds | 18,908,762 cr |
Assassinations | 1 |
Profit from assassinations | 269,645 cr |
Highest single reward | 2,089,215 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 404 |
Lifetime fines value | 3,559,325 cr |
Bounties received/earned | 238 |
Lifetime bounty value | 180,230 cr |
Highest bounty issued | 9,340 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 932,036 cr |
Commodities smuggled | 634 |
Average profit | 34,520 cr |
Highest single transaction | 297,728 cr |
Trading |
|
Market network | 291 |
Trading profit | 4,666,813,713 cr |
Commodities traded | 53,054 |
Average profit | 3,477,506 cr |
Highest single transaction | 460,763,604 cr |
Mining |
|
Profits from mining | 4,275,410,527 cr |
Minerals refined | 8,816 |
Materials collected | 33,125 |
Exploration |
|
Systems visited | 19,447 |
Profits from exploration | 439,911,620 cr |
Level 2 detailed scans | 48,070 |
Level 3 detailed scans | 121,829 |
Highest payout | 15,184,741 cr |
Total hyperspace distance | 1,143,870 ly |
Total hyperspace jumps | 30,000 |
Max distance from start | 37,244.51 ly |
Max distance from Sol | 37,251.01 ly |
Max distance from Colonia | 37,254.27 ly |
Approximate time played | 23W 18M |
Passengers |
|
Total bulk passengers delivered | 3,163 |
Total VIPs delivered | 20,847 |
Total delivered | 24,010 |
Total ejected | 400 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,135 |
Grade 1 upgrades generated | 1,229 |
Grade 2 upgrades generated | 621 |
Grade 3 upgrades generated | 1,124 |
Grade 4 upgrades generated | 1,023 |
Grade 5 upgrades generated | 1,138 |
Crew |
|
Crew credits earned | 4,743,798,712 cr |
Crew hired | 23 |
Crew fired | 20 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 29M 11S |
Time in fighter con role | 3M 14S |