CMDR Alice Cooper profile
(Cobra MkIII)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 425,378,014 cr |
Credits spent on ships | 49,967,550 cr |
Credits spent on outfitting | 75,442,324 cr |
Credits spent on repairs | 300,829 cr |
Credits spent on fuel | 62,412 cr |
Credits spent on munitions | 201,948 cr |
Insurance claims | 8 |
Total claim costs | 4,352,260 cr |
Combat |
|
Bounties claimed | 68 |
Profit from bounties | 1,208,959 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 160,615 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 6,225 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 57,560 cr |
Commodities smuggled | 9 |
Average profit | 8,223 cr |
Highest single transaction | 28,142 cr |
Trading |
|
Market network | 28 |
Trading profit | 2,372,771 cr |
Commodities traded | 581 |
Average profit | 26,074 cr |
Highest single transaction | 1,085,890 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 6,080 |
Exploration |
|
Systems visited | 4,970 |
Profits from exploration | 300,814,930 cr |
Level 2 detailed scans | 27,696 |
Level 3 detailed scans | 32,048 |
Highest payout | 12,372,449 cr |
Total hyperspace distance | 101,724 ly |
Total hyperspace jumps | 5,588 |
Max distance from start | 40,027.25 ly |
Max distance from Sol | 40,008.48 ly |
Max distance from Colonia | 47,797.34 ly |
Approximate time played | 8W 1D 16H 37M |
Passengers |
|
Total bulk passengers delivered | 88 |
Total VIPs delivered | 57 |
Total delivered | 145 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 54 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 15H 56M 19S |
Time in gunner role | 2H 55M 15S |