CMDR Alice Cooper profile
Profile

Commander name:
Current ship:
Love It To Death [AL-23C]
(Cobra Mk III)
(Cobra Mk III)
Member since:
24.5.2019
Distances submitted:
0
Systems visited:
1 248
Systems discovered first:
652

Ranks
Defenceless
Directionless
Federation: Recruit
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 425 378 014 cr |
Credits spent on ships | 49 967 550 cr |
Credits spent on outfitting | 75 442 324 cr |
Credits spent on repairs | 300 829 cr |
Credits spent on fuel | 62 412 cr |
Credits spent on munitions | 201 948 cr |
Insurance claims | 8 |
Total claim costs | 4 352 260 cr |
Combat |
|
Bounties claimed | 68 |
Profit from bounties | 1 208 959 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 160 615 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 6 225 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 57 560 cr |
Commodities smuggled | 9 |
Average profit | 8 223 cr |
Highest single transaction | 28 142 cr |
Trading |
|
Market network | 28 |
Trading profit | 2 372 771 cr |
Commodities traded | 581 |
Average profit | 26 074 cr |
Highest single transaction | 1 085 890 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 6 080 |
Exploration |
|
Systems visited | 4 970 |
Profits from exploration | 300 814 930 cr |
Level 2 detailed scans | 27 696 |
Level 3 detailed scans | 32 048 |
Highest payout | 12 372 449 cr |
Total hyperspace distance | 101 724 ly |
Total hyperspace jumps | 5 588 |
Max distance from start | 40 027,25 ly |
Max distance from Sol | 40 008,48 ly |
Max distance from Colonia | 47 797,34 ly |
Approximate time played | 8W 1D 16H 37M |
Passengers |
|
Total bulk passengers delivered | 88 |
Total VIPs delivered | 57 |
Total delivered | 145 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 54 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 15H 56M 19S |
Time in gunner role | 2H 55M 15S |