CMDR Kewber profile
(Python)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 738,677,877 cr |
Credits spent on ships | 251,774,017 cr |
Credits spent on outfitting | 458,497,959 cr |
Credits spent on repairs | 4,038,715 cr |
Credits spent on fuel | 96,964 cr |
Credits spent on munitions | 854,990 cr |
Insurance claims | 4 |
Total claim costs | 11,315,560 cr |
Combat |
|
Bounties claimed | 343 |
Profit from bounties | 87,653,944 cr |
Combat bonds | 19 |
Profit from combat bonds | 2,124,559 cr |
Assassinations | 6 |
Profit from assassinations | 3,298,891 cr |
Highest single reward | 306,975 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 70,602 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 3,748,950 cr |
Highest bounty issued | 739,500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,485 cr |
Commodities smuggled | 1 |
Average profit | 1,485 cr |
Highest single transaction | 1,485 cr |
Trading |
|
Market network | 18 |
Trading profit | 442,912,174 cr |
Commodities traded | 21,505 |
Average profit | 8,684,552 cr |
Highest single transaction | 34,665,751 cr |
Mining |
|
Profits from mining | 135,752,246 cr |
Minerals refined | 419 |
Materials collected | 1,715 |
Exploration |
|
Systems visited | 1,184 |
Profits from exploration | 34,070,778 cr |
Level 2 detailed scans | 2,556 |
Level 3 detailed scans | 2,556 |
Highest payout | 3,597,711 cr |
Total hyperspace distance | 86,822 ly |
Total hyperspace jumps | 1,605 |
Max distance from start | 23,665.04 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 2D 5H 18M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 22 |
Total delivered | 22 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,195 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 171 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 44 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 5H 40M 14S |
Time in gunner role | 3H 4M 20S |
Time in fighter con role | 15M 28S |
Total credits accrued | 2,260,646 cr |