CMDR Kewber profile
(Python)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 738 677 877 cr |
Credits spent on ships | 251 774 017 cr |
Credits spent on outfitting | 458 497 959 cr |
Credits spent on repairs | 4 038 715 cr |
Credits spent on fuel | 96 964 cr |
Credits spent on munitions | 854 990 cr |
Insurance claims | 4 |
Total claim costs | 11 315 560 cr |
Combat |
|
Bounties claimed | 343 |
Profit from bounties | 87 653 944 cr |
Combat bonds | 19 |
Profit from combat bonds | 2 124 559 cr |
Assassinations | 6 |
Profit from assassinations | 3 298 891 cr |
Highest single reward | 306 975 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 70 602 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 3 748 950 cr |
Highest bounty issued | 739 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 485 cr |
Commodities smuggled | 1 |
Average profit | 1 485 cr |
Highest single transaction | 1 485 cr |
Trading |
|
Market network | 18 |
Trading profit | 442 912 174 cr |
Commodities traded | 21 505 |
Average profit | 8 684 552 cr |
Highest single transaction | 34 665 751 cr |
Mining |
|
Profits from mining | 135 752 246 cr |
Minerals refined | 419 |
Materials collected | 1 715 |
Exploration |
|
Systems visited | 1 184 |
Profits from exploration | 34 070 778 cr |
Level 2 detailed scans | 2 556 |
Level 3 detailed scans | 2 556 |
Highest payout | 3 597 711 cr |
Total hyperspace distance | 86 822 ly |
Total hyperspace jumps | 1 605 |
Max distance from start | 23 665,04 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 2D 5H 18M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 22 |
Total delivered | 22 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 195 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 171 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 44 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 5H 40M 14S |
Time in gunner role | 3H 4M 20S |
Time in fighter con role | 15M 28S |
Total credits accrued | 2 260 646 cr |