CMDR hyper_sniper2013 profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Earl
Balance |
|
---|---|
Current assets | 1,117,234,634 cr |
Credits spent on ships | 326,072,657 cr |
Credits spent on outfitting | 418,334,025 cr |
Credits spent on repairs | 707,586 cr |
Credits spent on fuel | 15,598 cr |
Credits spent on munitions | 132,251 cr |
Insurance claims | 1 |
Total claim costs | 2,399,531 cr |
Combat |
|
Bounties claimed | 145 |
Profit from bounties | 7,563,800 cr |
Combat bonds | 59 |
Profit from combat bonds | 2,323,503 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 369,488 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 1,200 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 100 cr |
Highest bounty issued | 100 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 19 |
Trading profit | 611,425,025 cr |
Commodities traded | 1,949 |
Average profit | 17,983,089 cr |
Highest single transaction | 254,955,168 cr |
Mining |
|
Profits from mining | 611,267,213 cr |
Minerals refined | 613 |
Materials collected | 3,367 |
Exploration |
|
Systems visited | 1,454 |
Profits from exploration | 213,162,069 cr |
Level 2 detailed scans | 9,442 |
Level 3 detailed scans | 9,442 |
Highest payout | 8,231,907 cr |
Total hyperspace distance | 73,435 ly |
Total hyperspace jumps | 1,676 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,759.84 ly |
Approximate time played | 1W 1D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 |
Total delivered | 7 |
Total ejected | 7 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 178 |
Grade 1 upgrades generated | 76 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 21M 59S |
Time in gunner role | 21S |
Time in fighter con role | 7M 48S |