CMDR MAH0NEY profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15,034,722,144 cr |
Credits spent on ships | 1,210,307,980 cr |
Credits spent on outfitting | 3,431,399,065 cr |
Credits spent on repairs | 18,672,134 cr |
Credits spent on fuel | 452,605 cr |
Credits spent on munitions | 1,712,668 cr |
Insurance claims | 16 |
Total claim costs | 156,211,728 cr |
Combat |
|
Bounties claimed | 1,033 |
Profit from bounties | 130,485,572 cr |
Combat bonds | 67 |
Profit from combat bonds | 7,645,962 cr |
Assassinations | 30 |
Profit from assassinations | 35,742,411 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 168 |
Crime |
|
Fines issued | 177 |
Lifetime fines value | 316,820 cr |
Bounties received/earned | 335 |
Lifetime bounty value | 516,205 cr |
Highest bounty issued | 16,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 48,415 cr |
Commodities smuggled | 6 |
Average profit | 8,069 cr |
Highest single transaction | 13,353 cr |
Trading |
|
Market network | 93 |
Trading profit | 14,794,354,348 cr |
Commodities traded | 46,230 |
Average profit | 43,641,163 cr |
Highest single transaction | 966,632,320 cr |
Mining |
|
Profits from mining | 14,781,463,868 cr |
Minerals refined | 7,093 |
Materials collected | 30,243 |
Exploration |
|
Systems visited | 6,995 |
Profits from exploration | 437,658,541 cr |
Level 2 detailed scans | 15,910 |
Level 3 detailed scans | 41,367 |
Highest payout | 4,922,829 cr |
Total hyperspace distance | 271,450 ly |
Total hyperspace jumps | 9,235 |
Max distance from start | 25,857.53 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,607.14 ly |
Approximate time played | 7W 4D 23H 46M |
Passengers |
|
Total bulk passengers delivered | 11,337 |
Total VIPs delivered | 10,798 |
Total delivered | 22,135 |
Total ejected | 140 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 29,295 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,606 |
Grade 1 upgrades generated | 222 |
Grade 2 upgrades generated | 205 |
Grade 3 upgrades generated | 302 |
Grade 4 upgrades generated | 390 |
Grade 5 upgrades generated | 487 |
Crew |
|
Crew credits earned | 907,187,470 cr |
Crew hired | 15 |
Crew fired | 10 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 45M 14S |
Time in gunner role | 13M 35S |
Time in fighter con role | 15M 50S |
Total credits accrued | 99,398 cr |