CMDR Here AFter profile
(Anaconda)
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 11,879,720,873 cr |
Credits spent on ships | 640,526,885 cr |
Credits spent on outfitting | 1,347,228,232 cr |
Credits spent on repairs | 5,349,339 cr |
Credits spent on fuel | 261,641 cr |
Credits spent on munitions | 1,961,294 cr |
Insurance claims | 8 |
Total claim costs | 14,009,933 cr |
Combat |
|
Bounties claimed | 643 |
Profit from bounties | 56,902,869 cr |
Combat bonds | 734 |
Profit from combat bonds | 38,522,132 cr |
Assassinations | 110 |
Profit from assassinations | 79,941,867 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 2,041,998 cr |
Bounties received/earned | 125 |
Lifetime bounty value | 2,403,100 cr |
Highest bounty issued | 648,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,323,286 cr |
Commodities smuggled | 177 |
Average profit | 120,299 cr |
Highest single transaction | 1,109,988 cr |
Trading |
|
Market network | 134 |
Trading profit | 11,145,454,001 cr |
Commodities traded | 134,190 |
Average profit | 26,791,957 cr |
Highest single transaction | 1,625,753,312 cr |
Mining |
|
Profits from mining | 80,913,076 cr |
Minerals refined | 523 |
Materials collected | 7,257 |
Exploration |
|
Systems visited | 2,631 |
Profits from exploration | 584,911,405 cr |
Level 2 detailed scans | 20,998 |
Level 3 detailed scans | 20,998 |
Highest payout | 13,886,615 cr |
Total hyperspace distance | 117,310 ly |
Total hyperspace jumps | 3,917 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,640.48 ly |
Approximate time played | 3W 6D 15H 32M |
Passengers |
|
Total bulk passengers delivered | 2,490 |
Total VIPs delivered | 144 |
Total delivered | 2,634 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 146,937 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 588 |
Grade 1 upgrades generated | 225 |
Grade 2 upgrades generated | 144 |
Grade 3 upgrades generated | 115 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 1,018,521,210 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 27M 51S |
Time in gunner role | 4M 56S |
Time in fighter con role | 1H 3M 46S |
Total credits accrued | 1,723,317 cr |