CMDR 2ndBillingCycle profile
(Anaconda)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 893,117,969 cr |
Credits spent on ships | 369,657,337 cr |
Credits spent on outfitting | 586,366,395 cr |
Credits spent on repairs | 1,775,180 cr |
Credits spent on fuel | 91,897 cr |
Credits spent on munitions | 111,788 cr |
Insurance claims | 16 |
Total claim costs | 13,583,779 cr |
Combat |
|
Bounties claimed | 35 |
Profit from bounties | 567,463 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 129,176 cr |
Highest single reward | 59,362 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 4,005 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 3,600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 36,643 cr |
Commodities smuggled | 9 |
Average profit | 6,107 cr |
Highest single transaction | 22,655 cr |
Trading |
|
Market network | 63 |
Trading profit | 553,573,728 cr |
Commodities traded | 14,711 |
Average profit | 4,258,259 cr |
Highest single transaction | 172,706,240 cr |
Mining |
|
Profits from mining | 468,108,575 cr |
Minerals refined | 1,027 |
Materials collected | 6,419 |
Exploration |
|
Systems visited | 2,170 |
Profits from exploration | 345,406,167 cr |
Level 2 detailed scans | 9,490 |
Level 3 detailed scans | 9,490 |
Highest payout | 6,159,201 cr |
Total hyperspace distance | 206,607 ly |
Total hyperspace jumps | 2,611 |
Max distance from start | 65,533.18 ly |
Max distance from Sol | 65,563.80 ly |
Max distance from Colonia | 46,431.43 ly |
Approximate time played | 1W 4D 21H 40M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 67 |
Total delivered | 75 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,206 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 333 |
Grade 1 upgrades generated | 64 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 63 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 90 |
Multi-Crew |
|
Total time in multi-crew | 24M 3S |