CMDR 2ndBillingCycle profile
(Anaconda)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 893 117 969 cr |
Credits spent on ships | 369 657 337 cr |
Credits spent on outfitting | 586 366 395 cr |
Credits spent on repairs | 1 775 180 cr |
Credits spent on fuel | 91 897 cr |
Credits spent on munitions | 111 788 cr |
Insurance claims | 16 |
Total claim costs | 13 583 779 cr |
Combat |
|
Bounties claimed | 35 |
Profit from bounties | 567 463 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 129 176 cr |
Highest single reward | 59 362 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 4 005 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 3 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 36 643 cr |
Commodities smuggled | 9 |
Average profit | 6 107 cr |
Highest single transaction | 22 655 cr |
Trading |
|
Market network | 63 |
Trading profit | 553 573 728 cr |
Commodities traded | 14 711 |
Average profit | 4 258 259 cr |
Highest single transaction | 172 706 240 cr |
Mining |
|
Profits from mining | 468 108 575 cr |
Minerals refined | 1 027 |
Materials collected | 6 419 |
Exploration |
|
Systems visited | 2 170 |
Profits from exploration | 345 406 167 cr |
Level 2 detailed scans | 9 490 |
Level 3 detailed scans | 9 490 |
Highest payout | 6 159 201 cr |
Total hyperspace distance | 206 607 ly |
Total hyperspace jumps | 2 611 |
Max distance from start | 65 533,18 ly |
Max distance from Sol | 65 563,80 ly |
Max distance from Colonia | 46 431,43 ly |
Approximate time played | 1W 4D 21H 40M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 67 |
Total delivered | 75 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 206 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 333 |
Grade 1 upgrades generated | 64 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 63 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 90 |
Multi-Crew |
|
Total time in multi-crew | 24M 3S |