CMDR Delenor profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 42,341,402,994 cr |
Credits spent on ships | 1,087,637,550 cr |
Credits spent on outfitting | 5,134,586,045 cr |
Credits spent on repairs | 58,001,173 cr |
Credits spent on fuel | 638,727 cr |
Credits spent on munitions | 9,239,880 cr |
Insurance claims | 68 |
Total claim costs | 377,712,603 cr |
Combat |
|
Bounties claimed | 404 |
Profit from bounties | 67,141,516 cr |
Combat bonds | 2,869 |
Profit from combat bonds | 10,086,819,064 cr |
Assassinations | 23 |
Profit from assassinations | 30,231,474 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 16,675,681 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 74,400 cr |
Highest bounty issued | 9,500 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 21,268,083 cr |
Commodities smuggled | 6,334 |
Average profit | 787,707 cr |
Highest single transaction | 3,851,322 cr |
Trading |
|
Market network | 94 |
Trading profit | 9,327,843,907 cr |
Commodities traded | 449,309 |
Average profit | 5,042,078 cr |
Highest single transaction | 394,886,144 cr |
Mining |
|
Profits from mining | 5,760,438,679 cr |
Minerals refined | 15,138 |
Materials collected | 17,321 |
Exploration |
|
Systems visited | 15,098 |
Profits from exploration | 11,266,601,300 cr |
Level 2 detailed scans | 177,516 |
Level 3 detailed scans | 177,516 |
Highest payout | 24,306,306 cr |
Total hyperspace distance | 758,585 ly |
Total hyperspace jumps | 17,676 |
Max distance from start | 49,262.79 ly |
Max distance from Sol | 49,285.26 ly |
Max distance from Colonia | 42,622.15 ly |
Approximate time played | 17W 2D 21H 53M |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 249,972 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,309 |
Grade 1 upgrades generated | 459 |
Grade 2 upgrades generated | 209 |
Grade 3 upgrades generated | 247 |
Grade 4 upgrades generated | 180 |
Grade 5 upgrades generated | 214 |
Crew |
|
Crew credits earned | 328,220 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 42M 21S |
Time in gunner role | 21M 50S |