CMDR Samuel Keel profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 46,637,180,563 cr |
Credits spent on ships | 2,885,730,372 cr |
Credits spent on outfitting | 8,982,555,459 cr |
Credits spent on repairs | 108,421,155 cr |
Credits spent on fuel | 1,536,725 cr |
Credits spent on munitions | 15,246,672 cr |
Insurance claims | 86 |
Total claim costs | 480,419,424 cr |
Combat |
|
Bounties claimed | 8,459 |
Profit from bounties | 1,031,758,508 cr |
Combat bonds | 11,878 |
Profit from combat bonds | 4,929,195,522 cr |
Assassinations | 368 |
Profit from assassinations | 415,650,095 cr |
Highest single reward | 2,024,068 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 502 |
Lifetime fines value | 8,434,142 cr |
Bounties received/earned | 883 |
Lifetime bounty value | 8,096,250 cr |
Highest bounty issued | 1,568,400 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 979,848,647 cr |
Commodities smuggled | 96,056 |
Average profit | 1,821,280 cr |
Highest single transaction | 6,923,136 cr |
Trading |
|
Market network | 416 |
Trading profit | 17,928,326,163 cr |
Commodities traded | 672,163 |
Average profit | 7,808,504 cr |
Highest single transaction | 619,195,104 cr |
Mining |
|
Profits from mining | 7,779,191,228 cr |
Minerals refined | 22,236 |
Materials collected | 77,617 |
Exploration |
|
Systems visited | 9,373 |
Profits from exploration | 3,958,650,447 cr |
Level 2 detailed scans | 65,166 |
Level 3 detailed scans | 65,158 |
Highest payout | 39,287,944 cr |
Total hyperspace distance | 610,334 ly |
Total hyperspace jumps | 17,482 |
Max distance from start | 30,655.09 ly |
Max distance from Sol | 30,717.09 ly |
Max distance from Colonia | 30,812.00 ly |
Approximate time played | 48W 3H 10M |
Passengers |
|
Total bulk passengers delivered | 11,948 |
Total VIPs delivered | 2,116 |
Total delivered | 14,064 |
Total ejected | 643 |
Search and Rescue |
|
Total items rescued | 1,450 |
Total profit | 213,339,165 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11,827 |
Grade 1 upgrades generated | 1,237 |
Grade 2 upgrades generated | 1,533 |
Grade 3 upgrades generated | 2,509 |
Grade 4 upgrades generated | 3,334 |
Grade 5 upgrades generated | 3,214 |
Crew |
|
Crew credits earned | 4,384,926,210 cr |
Crew hired | 1 |
Crew lost | 5 |