Perfil de Samuel Keel
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 46.647.441.404 cr |
Credits spent on ships | 2.885.730.372 cr |
Credits spent on outfitting | 8.982.555.459 cr |
Credits spent on repairs | 108.420.272 cr |
Credits spent on fuel | 1.536.639 cr |
Credits spent on munitions | 15.246.672 cr |
Insurance claims | 86 |
Total claim costs | 480.419.424 cr |
Combat |
|
Bounties claimed | 8.459 |
Profit from bounties | 1.031.758.508 cr |
Combat bonds | 11.878 |
Profit from combat bonds | 4.929.195.522 cr |
Assassinations | 368 |
Profit from assassinations | 415.650.095 cr |
Highest single reward | 2.024.068 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 502 |
Lifetime fines value | 8.434.142 cr |
Bounties received/earned | 883 |
Lifetime bounty value | 8.096.250 cr |
Highest bounty issued | 1.568.400 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 979.848.647 cr |
Commodities smuggled | 96.056 |
Average profit | 1.821.280 cr |
Highest single transaction | 6.923.136 cr |
Trading |
|
Market network | 416 |
Trading profit | 17.928.326.163 cr |
Commodities traded | 672.163 |
Average profit | 7.808.504 cr |
Highest single transaction | 619.195.104 cr |
Mining |
|
Profits from mining | 7.779.191.228 cr |
Minerals refined | 22.236 |
Materials collected | 77.617 |
Exploration |
|
Systems visited | 9.372 |
Profits from exploration | 3.958.650.447 cr |
Level 2 detailed scans | 65.166 |
Level 3 detailed scans | 65.158 |
Highest payout | 39.287.944 cr |
Total hyperspace distance | 610.164 a.l. |
Total hyperspace jumps | 17.477 |
Max distance from start | 30.655,09 a.l. |
Max distance from Sol | 30.717,09 a.l. |
Max distance from Colonia | 30.812,00 a.l. |
Approximate time played | 48W 18M |
Passengers |
|
Total bulk passengers delivered | 11.948 |
Total VIPs delivered | 2.116 |
Total delivered | 14.064 |
Total ejected | 643 |
Search and Rescue |
|
Total items rescued | 1.450 |
Total profit | 213.339.165 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11.827 |
Grade 1 upgrades generated | 1.237 |
Grade 2 upgrades generated | 1.533 |
Grade 3 upgrades generated | 2.509 |
Grade 4 upgrades generated | 3.334 |
Grade 5 upgrades generated | 3.214 |
Crew |
|
Crew credits earned | 4.384.926.210 cr |
Crew hired | 1 |
Crew lost | 5 |