CMDR Deine Mutter profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,761,921,290 cr |
Credits spent on ships | 1,571,756,012 cr |
Credits spent on outfitting | 4,425,107,154 cr |
Credits spent on repairs | 19,726,349 cr |
Credits spent on fuel | 599,439 cr |
Credits spent on munitions | 1,625,777 cr |
Insurance claims | 36 |
Total claim costs | 579,240,725 cr |
Combat |
|
Bounties claimed | 1,951 |
Profit from bounties | 158,524,004 cr |
Combat bonds | 671 |
Profit from combat bonds | 37,669,313 cr |
Assassinations | 14 |
Profit from assassinations | 3,266,438 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 28,295,828 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 59,700 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 26,143 cr |
Commodities smuggled | 11 |
Average profit | 3,268 cr |
Highest single transaction | 5,900 cr |
Trading |
|
Market network | 110 |
Trading profit | 15,673,342,637 cr |
Commodities traded | 66,195 |
Average profit | 42,475,183 cr |
Highest single transaction | 1,187,269,920 cr |
Mining |
|
Profits from mining | 15,365,571,423 cr |
Minerals refined | 23,849 |
Materials collected | 34,703 |
Exploration |
|
Systems visited | 4,641 |
Profits from exploration | 266,459,402 cr |
Level 2 detailed scans | 16,373 |
Level 3 detailed scans | 16,371 |
Highest payout | 8,966,726 cr |
Total hyperspace distance | 282,273 ly |
Total hyperspace jumps | 6,954 |
Max distance from start | 32,112.86 ly |
Max distance from Sol | 32,109.81 ly |
Max distance from Colonia | 36,061.37 ly |
Approximate time played | 7W 1H 25M |
Passengers |
|
Total bulk passengers delivered | 5,492 |
Total VIPs delivered | 110 |
Total delivered | 5,602 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,246 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 485 |
Grade 3 upgrades generated | 591 |
Grade 4 upgrades generated | 485 |
Grade 5 upgrades generated | 302 |
Crew |
|
Crew credits earned | 684,474,763 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 3H 57M 49S |
Time in gunner role | 14M 38S |
Time in fighter con role | 5M 50S |
Total credits accrued | 298,115 cr |