CMDR Deine Mutter profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 761 921 290 cr |
Credits spent on ships | 1 571 756 012 cr |
Credits spent on outfitting | 4 425 107 154 cr |
Credits spent on repairs | 19 726 349 cr |
Credits spent on fuel | 599 439 cr |
Credits spent on munitions | 1 625 777 cr |
Insurance claims | 36 |
Total claim costs | 579 240 725 cr |
Combat |
|
Bounties claimed | 1 951 |
Profit from bounties | 158 524 004 cr |
Combat bonds | 671 |
Profit from combat bonds | 37 669 313 cr |
Assassinations | 14 |
Profit from assassinations | 3 266 438 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 28 295 828 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 59 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 26 143 cr |
Commodities smuggled | 11 |
Average profit | 3 268 cr |
Highest single transaction | 5 900 cr |
Trading |
|
Market network | 110 |
Trading profit | 15 673 342 637 cr |
Commodities traded | 66 195 |
Average profit | 42 475 183 cr |
Highest single transaction | 1 187 269 920 cr |
Mining |
|
Profits from mining | 15 365 571 423 cr |
Minerals refined | 23 849 |
Materials collected | 34 703 |
Exploration |
|
Systems visited | 4 850 |
Profits from exploration | 266 459 402 cr |
Level 2 detailed scans | 16 373 |
Level 3 detailed scans | 16 371 |
Highest payout | 8 966 726 cr |
Total hyperspace distance | 296 249 ly |
Total hyperspace jumps | 7 163 |
Max distance from start | 38 752,61 ly |
Max distance from Sol | 39 606,86 ly |
Max distance from Colonia | 36 324,82 ly |
Approximate time played | 7W 1D 2H 54M |
Passengers |
|
Total bulk passengers delivered | 5 492 |
Total VIPs delivered | 110 |
Total delivered | 5 602 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 246 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 485 |
Grade 3 upgrades generated | 591 |
Grade 4 upgrades generated | 485 |
Grade 5 upgrades generated | 302 |
Crew |
|
Crew credits earned | 684 474 763 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 4H 38M 9S |
Time in gunner role | 20M 13S |
Time in fighter con role | 5M 50S |
Total credits accrued | 298 115 cr |