CMDR The Last Texican profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,423,783,020 cr |
Credits spent on ships | 1,223,807,539 cr |
Credits spent on outfitting | 3,046,266,648 cr |
Credits spent on repairs | 16,529,762 cr |
Credits spent on fuel | 224,637 cr |
Credits spent on munitions | 4,566,557 cr |
Insurance claims | 128 |
Total claim costs | 674,689,841 cr |
Combat |
|
Bounties claimed | 92 |
Profit from bounties | 3,461,420 cr |
Combat bonds | 314 |
Profit from combat bonds | 256,547,452 cr |
Assassinations | 2 |
Profit from assassinations | 39,631 cr |
Highest single reward | 254,600 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 95 |
Lifetime fines value | 2,707,901 cr |
Bounties received/earned | 104 |
Lifetime bounty value | 72,702,700 cr |
Highest bounty issued | 4,145,100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9,522 cr |
Commodities smuggled | 5 |
Average profit | 1,904 cr |
Highest single transaction | 1,997 cr |
Trading |
|
Market network | 77 |
Trading profit | 15,116,679,630 cr |
Commodities traded | 55,672 |
Average profit | 81,711,782 cr |
Highest single transaction | 911,134,080 cr |
Mining |
|
Profits from mining | 14,660,824,411 cr |
Minerals refined | 13,789 |
Materials collected | 27,772 |
Exploration |
|
Systems visited | 3,962 |
Profits from exploration | 323,218,528 cr |
Level 2 detailed scans | 17,381 |
Level 3 detailed scans | 17,381 |
Highest payout | 8,320,049 cr |
Total hyperspace distance | 260,014 ly |
Total hyperspace jumps | 5,864 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 32,636.39 ly |
Approximate time played | 6W 1D 21H 7M |
Passengers |
|
Total bulk passengers delivered | 1,399 |
Total VIPs delivered | 0 |
Total delivered | 1,399 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,375 |
Grade 1 upgrades generated | 305 |
Grade 2 upgrades generated | 328 |
Grade 3 upgrades generated | 466 |
Grade 4 upgrades generated | 560 |
Grade 5 upgrades generated | 716 |
Crew |
|
Crew credits earned | 359,750,220 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 50M 13S |
Time in gunner role | 2H 6M 27S |
Time in fighter con role | 31M 17S |
Total credits accrued | 33,936 cr |