CMDR Jallarzi profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,865,990,963 cr |
Credits spent on ships | 1,310,001,173 cr |
Credits spent on outfitting | 4,467,760,156 cr |
Credits spent on repairs | 60,431,030 cr |
Credits spent on fuel | 542,678 cr |
Credits spent on munitions | 6,896,388 cr |
Insurance claims | 50 |
Total claim costs | 542,706,087 cr |
Combat |
|
Bounties claimed | 8,369 |
Profit from bounties | 1,034,542,115 cr |
Combat bonds | 5,673 |
Profit from combat bonds | 286,802,483 cr |
Assassinations | 267 |
Profit from assassinations | 304,728,691 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 142 |
Crime |
|
Fines issued | 274 |
Lifetime fines value | 645,232 cr |
Bounties received/earned | 818 |
Lifetime bounty value | 3,489,800 cr |
Highest bounty issued | 608,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 535,806 cr |
Commodities smuggled | 12 |
Average profit | 53,581 cr |
Highest single transaction | 298,272 cr |
Trading |
|
Market network | 116 |
Trading profit | 4,837,879,729 cr |
Commodities traded | 24,104 |
Average profit | 8,443,071 cr |
Highest single transaction | 302,727,159 cr |
Mining |
|
Profits from mining | 4,829,435,846 cr |
Minerals refined | 30,233 |
Materials collected | 56,812 |
Exploration |
|
Systems visited | 20,297 |
Profits from exploration | 6,818,640,668 cr |
Level 2 detailed scans | 116,906 |
Level 3 detailed scans | 118,690 |
Highest payout | 23,803,840 cr |
Total hyperspace distance | 1,397,774 ly |
Total hyperspace jumps | 24,183 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,587.93 ly |
Approximate time played | 37W 5D 2H 5M |
Passengers |
|
Total bulk passengers delivered | 800 |
Total VIPs delivered | 1,220 |
Total delivered | 2,020 |
Total ejected | 68 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1,258,896 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 6,245 |
Grade 1 upgrades generated | 886 |
Grade 2 upgrades generated | 1,053 |
Grade 3 upgrades generated | 1,431 |
Grade 4 upgrades generated | 1,647 |
Grade 5 upgrades generated | 1,228 |
Crew |
|
Crew credits earned | 1,609,994,327 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 48M 44S |