CMDR Xenox13 profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,773,680,998 cr |
Credits spent on ships | 1,489,369,090 cr |
Credits spent on outfitting | 3,230,337,304 cr |
Credits spent on repairs | 45,851,459 cr |
Credits spent on fuel | 627,987 cr |
Credits spent on munitions | 2,269,808 cr |
Insurance claims | 65 |
Total claim costs | 355,135,974 cr |
Combat |
|
Bounties claimed | 11,721 |
Profit from bounties | 643,108,564 cr |
Combat bonds | 2,120 |
Profit from combat bonds | 115,356,010 cr |
Assassinations | 142 |
Profit from assassinations | 105,109,345 cr |
Highest single reward | 807,298 cr |
Skimmers killed | 207 |
Crime |
|
Fines issued | 287 |
Lifetime fines value | 1,266,784 cr |
Bounties received/earned | 468 |
Lifetime bounty value | 799,015 cr |
Highest bounty issued | 12,210 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 740,892 cr |
Commodities smuggled | 3,529 |
Average profit | 11,760 cr |
Highest single transaction | 118,042 cr |
Trading |
|
Market network | 175 |
Trading profit | 7,389,604,974 cr |
Commodities traded | 138,343 |
Average profit | 8,776,253 cr |
Highest single transaction | 439,837,990 cr |
Mining |
|
Profits from mining | 7,184,664,703 cr |
Minerals refined | 10,531 |
Materials collected | 22,787 |
Exploration |
|
Systems visited | 9,882 |
Profits from exploration | 281,025,708 cr |
Level 2 detailed scans | 17,234 |
Level 3 detailed scans | 32,525 |
Highest payout | 4,711,437 cr |
Total hyperspace distance | 497,312 ly |
Total hyperspace jumps | 12,877 |
Max distance from start | 65,460.55 ly |
Max distance from Sol | 65,517.36 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 9W 6D 23H 25M |
Passengers |
|
Total bulk passengers delivered | 4,604 |
Total VIPs delivered | 1,983 |
Total delivered | 6,587 |
Total ejected | 66 |
Search and Rescue |
|
Total items rescued | 68 |
Total profit | 2,004,426 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,575 |
Grade 1 upgrades generated | 494 |
Grade 2 upgrades generated | 260 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 302 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 775,439,810 cr |
Crew hired | 12 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 33M 17S |
Time in gunner role | 10M 25S |
Time in fighter con role | 1H 13M 39S |
Total credits accrued | 10,222,106 cr |