CMDR Xenox13 profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 773 680 998 cr |
Credits spent on ships | 1 489 369 090 cr |
Credits spent on outfitting | 3 230 337 304 cr |
Credits spent on repairs | 45 851 459 cr |
Credits spent on fuel | 627 987 cr |
Credits spent on munitions | 2 269 808 cr |
Insurance claims | 65 |
Total claim costs | 355 135 974 cr |
Combat |
|
Bounties claimed | 11 721 |
Profit from bounties | 643 108 564 cr |
Combat bonds | 2 120 |
Profit from combat bonds | 115 356 010 cr |
Assassinations | 142 |
Profit from assassinations | 105 109 345 cr |
Highest single reward | 807 298 cr |
Skimmers killed | 207 |
Crime |
|
Fines issued | 287 |
Lifetime fines value | 1 266 784 cr |
Bounties received/earned | 468 |
Lifetime bounty value | 799 015 cr |
Highest bounty issued | 12 210 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 740 892 cr |
Commodities smuggled | 3 529 |
Average profit | 11 760 cr |
Highest single transaction | 118 042 cr |
Trading |
|
Market network | 175 |
Trading profit | 7 389 604 974 cr |
Commodities traded | 138 343 |
Average profit | 8 776 253 cr |
Highest single transaction | 439 837 990 cr |
Mining |
|
Profits from mining | 7 184 664 703 cr |
Minerals refined | 10 531 |
Materials collected | 22 787 |
Exploration |
|
Systems visited | 9 882 |
Profits from exploration | 281 025 708 cr |
Level 2 detailed scans | 17 234 |
Level 3 detailed scans | 32 525 |
Highest payout | 4 711 437 cr |
Total hyperspace distance | 497 312 ly |
Total hyperspace jumps | 12 877 |
Max distance from start | 65 460,55 ly |
Max distance from Sol | 65 517,36 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 9W 6D 23H 25M |
Passengers |
|
Total bulk passengers delivered | 4 604 |
Total VIPs delivered | 1 983 |
Total delivered | 6 587 |
Total ejected | 66 |
Search and Rescue |
|
Total items rescued | 68 |
Total profit | 2 004 426 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 575 |
Grade 1 upgrades generated | 494 |
Grade 2 upgrades generated | 260 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 302 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 775 439 810 cr |
Crew hired | 12 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 33M 17S |
Time in gunner role | 10M 25S |
Time in fighter con role | 1H 13M 39S |
Total credits accrued | 10 222 106 cr |