CMDR Radni Backwater profile
(Diamondback Explorer)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 1,152,497,482 cr |
Credits spent on ships | 395,883,152 cr |
Credits spent on outfitting | 320,169,754 cr |
Credits spent on repairs | 1,842,778 cr |
Credits spent on fuel | 408,947 cr |
Credits spent on munitions | 398,506 cr |
Insurance claims | 35 |
Total claim costs | 38,586,998 cr |
Combat |
|
Bounties claimed | 462 |
Profit from bounties | 13,087,715 cr |
Combat bonds | 5 |
Profit from combat bonds | 184,026 cr |
Assassinations | 13 |
Profit from assassinations | 1,707,203 cr |
Highest single reward | 251,676 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 55,843 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 188,065 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 3,780,580 cr |
Commodities smuggled | 1,912 |
Average profit | 130,365 cr |
Highest single transaction | 610,640 cr |
Trading |
|
Market network | 137 |
Trading profit | 449,818,331 cr |
Commodities traded | 53,227 |
Average profit | 875,133 cr |
Highest single transaction | 26,558,064 cr |
Mining |
|
Profits from mining | 371,657,190 cr |
Minerals refined | 1,069 |
Materials collected | 8,699 |
Exploration |
|
Systems visited | 5,526 |
Profits from exploration | 345,658,993 cr |
Level 2 detailed scans | 20,122 |
Level 3 detailed scans | 19,993 |
Highest payout | 6,515,419 cr |
Total hyperspace distance | 230,158 ly |
Total hyperspace jumps | 7,102 |
Max distance from start | 33,094.07 ly |
Max distance from Sol | 33,164.72 ly |
Max distance from Colonia | 25,425.79 ly |
Approximate time played | 4W 5D 12H 34M |
Passengers |
|
Total bulk passengers delivered | 291 |
Total VIPs delivered | 519 |
Total delivered | 810 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 114,145 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 330 |
Grade 1 upgrades generated | 93 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 87 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 41M 18S |
Time in gunner role | 1H 16M 25S |