CMDR Radni Backwater profile
(Diamondback Explorer)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 1 152 497 482 cr |
Credits spent on ships | 395 883 152 cr |
Credits spent on outfitting | 320 169 754 cr |
Credits spent on repairs | 1 842 778 cr |
Credits spent on fuel | 408 947 cr |
Credits spent on munitions | 398 506 cr |
Insurance claims | 35 |
Total claim costs | 38 586 998 cr |
Combat |
|
Bounties claimed | 462 |
Profit from bounties | 13 087 715 cr |
Combat bonds | 5 |
Profit from combat bonds | 184 026 cr |
Assassinations | 13 |
Profit from assassinations | 1 707 203 cr |
Highest single reward | 251 676 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 55 843 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 188 065 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 3 780 580 cr |
Commodities smuggled | 1 912 |
Average profit | 130 365 cr |
Highest single transaction | 610 640 cr |
Trading |
|
Market network | 137 |
Trading profit | 449 818 331 cr |
Commodities traded | 53 227 |
Average profit | 875 133 cr |
Highest single transaction | 26 558 064 cr |
Mining |
|
Profits from mining | 371 657 190 cr |
Minerals refined | 1 069 |
Materials collected | 8 699 |
Exploration |
|
Systems visited | 5 526 |
Profits from exploration | 345 658 993 cr |
Level 2 detailed scans | 20 122 |
Level 3 detailed scans | 19 993 |
Highest payout | 6 515 419 cr |
Total hyperspace distance | 230 158 ly |
Total hyperspace jumps | 7 102 |
Max distance from start | 33 094,07 ly |
Max distance from Sol | 33 164,72 ly |
Max distance from Colonia | 25 425,79 ly |
Approximate time played | 4W 5D 12H 34M |
Passengers |
|
Total bulk passengers delivered | 291 |
Total VIPs delivered | 519 |
Total delivered | 810 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 114 145 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 330 |
Grade 1 upgrades generated | 93 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 87 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 41M 18S |
Time in gunner role | 1H 16M 25S |