CMDR cryopsy profile
(Anaconda)
Federation: Lt. Commander
Empire: Baron
Balance |
|
---|---|
Current assets | 1,302,784,499 cr |
Credits spent on ships | 633,374,403 cr |
Credits spent on outfitting | 1,292,294,732 cr |
Credits spent on repairs | 9,153,741 cr |
Credits spent on fuel | 294,005 cr |
Credits spent on munitions | 704,598 cr |
Insurance claims | 15 |
Total claim costs | 102,254,408 cr |
Combat |
|
Bounties claimed | 507 |
Profit from bounties | 24,309,148 cr |
Combat bonds | 5 |
Profit from combat bonds | 173,490 cr |
Assassinations | 19 |
Profit from assassinations | 5,617,062 cr |
Highest single reward | 309,075 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 56,353 cr |
Bounties received/earned | 72 |
Lifetime bounty value | 431,950 cr |
Highest bounty issued | 322,100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19,801 cr |
Commodities smuggled | 17 |
Average profit | 3,960 cr |
Highest single transaction | 15,925 cr |
Trading |
|
Market network | 13 |
Trading profit | 3,211,273 cr |
Commodities traded | 300 |
Average profit | 103,589 cr |
Highest single transaction | 2,804,202 cr |
Mining |
|
Profits from mining | 2,971,914 cr |
Minerals refined | 37 |
Materials collected | 4,098 |
Exploration |
|
Systems visited | 4,273 |
Profits from exploration | 254,751,246 cr |
Level 2 detailed scans | 18,262 |
Level 3 detailed scans | 18,254 |
Highest payout | 3,896,757 cr |
Total hyperspace distance | 173,902 ly |
Total hyperspace jumps | 6,325 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,223.68 ly |
Approximate time played | 3W 5D 19H 57M |
Passengers |
|
Total bulk passengers delivered | 166 |
Total VIPs delivered | 4,061 |
Total delivered | 4,227 |
Total ejected | 47 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 321 |
Grade 1 upgrades generated | 106 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 90,715,670 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 42M 24S |
Time in gunner role | 2M 35S |
Time in fighter con role | 16M 51S |
Total credits accrued | 270,852 cr |