CMDR family201010 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,652,352,223 cr |
Credits spent on ships | 1,102,631,715 cr |
Credits spent on outfitting | 2,354,431,927 cr |
Credits spent on repairs | 13,211,389 cr |
Credits spent on fuel | 303,350 cr |
Credits spent on munitions | 1,694,210 cr |
Insurance claims | 53 |
Total claim costs | 490,284,976 cr |
Combat |
|
Bounties claimed | 417 |
Profit from bounties | 11,802,873 cr |
Combat bonds | 19 |
Profit from combat bonds | 576,661 cr |
Assassinations | 20 |
Profit from assassinations | 2,316,312 cr |
Highest single reward | 469,740 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 1,060,358 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 6,950 cr |
Highest bounty issued | 800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 144,149 cr |
Commodities smuggled | 71 |
Average profit | 12,012 cr |
Highest single transaction | 67,298 cr |
Trading |
|
Market network | 177 |
Trading profit | 23,430,415,485 cr |
Commodities traded | 42,372 |
Average profit | 40,819,539 cr |
Highest single transaction | 1,200,615,120 cr |
Mining |
|
Profits from mining | 23,083,328,401 cr |
Minerals refined | 21,849 |
Materials collected | 11,835 |
Exploration |
|
Systems visited | 3,392 |
Profits from exploration | 111,409,851 cr |
Level 2 detailed scans | 12,941 |
Level 3 detailed scans | 12,858 |
Highest payout | 3,692,504 cr |
Total hyperspace distance | 129,001 ly |
Total hyperspace jumps | 6,981 |
Max distance from start | 12,063.47 ly |
Max distance from Sol | 12,082.88 ly |
Max distance from Colonia | 28,595.78 ly |
Approximate time played | 13W 4D 23H 27M |
Passengers |
|
Total bulk passengers delivered | 224 |
Total VIPs delivered | 1,254 |
Total delivered | 1,478 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 81,312 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 484 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 117 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 2,669,091,237 cr |
Crew hired | 9 |
Crew fired | 2 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 4H 20M 23S |