CMDR family201010 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 652 352 223 cr |
Credits spent on ships | 1 102 631 715 cr |
Credits spent on outfitting | 2 354 431 927 cr |
Credits spent on repairs | 13 211 389 cr |
Credits spent on fuel | 303 350 cr |
Credits spent on munitions | 1 694 210 cr |
Insurance claims | 53 |
Total claim costs | 490 284 976 cr |
Combat |
|
Bounties claimed | 417 |
Profit from bounties | 11 802 873 cr |
Combat bonds | 19 |
Profit from combat bonds | 576 661 cr |
Assassinations | 20 |
Profit from assassinations | 2 316 312 cr |
Highest single reward | 469 740 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 1 060 358 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 6 950 cr |
Highest bounty issued | 800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 144 149 cr |
Commodities smuggled | 71 |
Average profit | 12 012 cr |
Highest single transaction | 67 298 cr |
Trading |
|
Market network | 177 |
Trading profit | 23 430 415 485 cr |
Commodities traded | 42 372 |
Average profit | 40 819 539 cr |
Highest single transaction | 1 200 615 120 cr |
Mining |
|
Profits from mining | 23 083 328 401 cr |
Minerals refined | 21 849 |
Materials collected | 11 835 |
Exploration |
|
Systems visited | 3 392 |
Profits from exploration | 111 409 851 cr |
Level 2 detailed scans | 12 941 |
Level 3 detailed scans | 12 858 |
Highest payout | 3 692 504 cr |
Total hyperspace distance | 129 001 ly |
Total hyperspace jumps | 6 981 |
Max distance from start | 12 063,47 ly |
Max distance from Sol | 12 082,88 ly |
Max distance from Colonia | 28 595,78 ly |
Approximate time played | 13W 4D 23H 27M |
Passengers |
|
Total bulk passengers delivered | 224 |
Total VIPs delivered | 1 254 |
Total delivered | 1 478 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 81 312 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 484 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 117 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 2 669 091 237 cr |
Crew hired | 9 |
Crew fired | 2 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 4H 20M 23S |