Perfil de hawker
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.984.712.258 cr |
Credits spent on ships | 1.474.070.999 cr |
Credits spent on outfitting | 5.223.696.796 cr |
Credits spent on repairs | 14.273.328 cr |
Credits spent on fuel | 2.048.965 cr |
Credits spent on munitions | 3.884.101 cr |
Insurance claims | 42 |
Total claim costs | 229.111.669 cr |
Combat |
|
Bounties claimed | 5.261 |
Profit from bounties | 263.691.450 cr |
Combat bonds | 5.232 |
Profit from combat bonds | 343.142.078 cr |
Assassinations | 34 |
Profit from assassinations | 14.330.636 cr |
Highest single reward | 971.821 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 116.183 cr |
Bounties received/earned | 297 |
Lifetime bounty value | 710.805 cr |
Highest bounty issued | 112.700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7.873.416 cr |
Commodities smuggled | 5.774 |
Average profit | 218.706 cr |
Highest single transaction | 294.192 cr |
Trading |
|
Market network | 120 |
Trading profit | 5.594.994.880 cr |
Commodities traded | 168.059 |
Average profit | 4.899.295 cr |
Highest single transaction | 625.749.504 cr |
Mining |
|
Profits from mining | 5.346.446.530 cr |
Minerals refined | 7.377 |
Materials collected | 21.128 |
Exploration |
|
Systems visited | 9.391 |
Profits from exploration | 332.956.724 cr |
Level 2 detailed scans | 5.336 |
Level 3 detailed scans | 54.246 |
Highest payout | 4.480.442 cr |
Total hyperspace distance | 306.866 a.l. |
Total hyperspace jumps | 16.210 |
Max distance from start | 58.812,79 a.l. |
Max distance from Sol | 58.849,95 a.l. |
Max distance from Colonia | 46.265,51 a.l. |
Approximate time played | 12W 1D 1H 13M |
Passengers |
|
Total bulk passengers delivered | 7.436 |
Total VIPs delivered | 12 |
Total delivered | 7.448 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 96.269 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.468 |
Grade 1 upgrades generated | 501 |
Grade 2 upgrades generated | 307 |
Grade 3 upgrades generated | 464 |
Grade 4 upgrades generated | 491 |
Grade 5 upgrades generated | 705 |
Crew |
|
Crew credits earned | 585.829.537 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 46M 48S |
Time in gunner role | 12M 32S |