Perfil de T.J. Kirk
(Python Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17.752.185.909 cr |
Credits spent on ships | 1.699.658.720 cr |
Credits spent on outfitting | 3.742.938.112 cr |
Credits spent on repairs | 169.818.422 cr |
Credits spent on fuel | 1.027.207 cr |
Credits spent on munitions | 14.661.491 cr |
Insurance claims | 439 |
Total claim costs | 4.803.148.565 cr |
Combat |
|
Bounties claimed | 2.541 |
Profit from bounties | 375.940.560 cr |
Combat bonds | 3.632 |
Profit from combat bonds | 15.299.944.928 cr |
Assassinations | 43 |
Profit from assassinations | 40.992.623 cr |
Highest single reward | 1.322.273 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 379 |
Lifetime fines value | 4.159.695 cr |
Bounties received/earned | 246 |
Lifetime bounty value | 2.740.285 cr |
Highest bounty issued | 752.400 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 5.326.265 cr |
Commodities smuggled | 2.684 |
Average profit | 58.530 cr |
Highest single transaction | 942.792 cr |
Trading |
|
Market network | 262 |
Trading profit | 786.458.680 cr |
Commodities traded | 232.078 |
Average profit | 669.897 cr |
Highest single transaction | 25.041.685 cr |
Mining |
|
Profits from mining | 1.314.782.062 cr |
Minerals refined | 2.099 |
Materials collected | 29.196 |
Exploration |
|
Systems visited | 21.293 |
Profits from exploration | 3.130.768.640 cr |
Level 2 detailed scans | 60.640 |
Level 3 detailed scans | 100.970 |
Highest payout | 15.946.629 cr |
Total hyperspace distance | 1.089.892 a.l. |
Total hyperspace jumps | 28.173 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.029,90 a.l. |
Approximate time played | 27W 5D 12H 31M |
Passengers |
|
Total bulk passengers delivered | 133 |
Total VIPs delivered | 71 |
Total delivered | 204 |
Total ejected | 118 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1.742.044 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3.535 |
Grade 1 upgrades generated | 704 |
Grade 2 upgrades generated | 563 |
Grade 3 upgrades generated | 775 |
Grade 4 upgrades generated | 943 |
Grade 5 upgrades generated | 550 |
Crew |
|
Crew credits earned | 1.263.497.422 cr |
Crew hired | 13 |
Crew fired | 13 |
Crew lost | 29 |
Multi-Crew |
|
Total time in multi-crew | 6H 51M 2S |
Time in gunner role | 1M 16S |
Time in fighter con role | 47M 15S |
Total credits accrued | 20.847.463 cr |