Perfil de Manuco
(Python)
Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 3.132.245.114 cr |
Credits spent on ships | 330.029.879 cr |
Credits spent on outfitting | 1.048.017.240 cr |
Credits spent on repairs | 6.993.702 cr |
Credits spent on fuel | 330.778 cr |
Credits spent on munitions | 1.447.103 cr |
Insurance claims | 35 |
Total claim costs | 41.868.795 cr |
Combat |
|
Bounties claimed | 1.796 |
Profit from bounties | 49.931.990 cr |
Combat bonds | 272 |
Profit from combat bonds | 6.700.662 cr |
Assassinations | 154 |
Profit from assassinations | 31.325.201 cr |
Highest single reward | 341.753 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 168.224 cr |
Bounties received/earned | 314 |
Lifetime bounty value | 1.118.765 cr |
Highest bounty issued | 14.765 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 264.354 cr |
Commodities smuggled | 111 |
Average profit | 6.148 cr |
Highest single transaction | 30.140 cr |
Trading |
|
Market network | 31 |
Trading profit | 2.185.801.446 cr |
Commodities traded | 2.128 |
Average profit | 35.254.862 cr |
Highest single transaction | 217.629.090 cr |
Mining |
|
Profits from mining | 2.185.423.317 cr |
Minerals refined | 1.975 |
Materials collected | 5.130 |
Exploration |
|
Systems visited | 3.844 |
Profits from exploration | 1.003.471.970 cr |
Level 2 detailed scans | 13.643 |
Level 3 detailed scans | 14.137 |
Highest payout | 16.088.157 cr |
Total hyperspace distance | 156.556 a.l. |
Total hyperspace jumps | 4.963 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 4W 2D 17H 41M |
Passengers |
|
Total bulk passengers delivered | 436 |
Total VIPs delivered | 21 |
Total delivered | 457 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 325.891 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 211 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 41 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 101.300.932 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 15M 33S |
Time in gunner role | 39M 10S |