Perfil de Sek Hardeen
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 24.450.511.536 cr |
Credits spent on ships | 1.905.454.102 cr |
Credits spent on outfitting | 6.846.592.748 cr |
Credits spent on repairs | 15.269.939 cr |
Credits spent on fuel | 431.664 cr |
Credits spent on munitions | 7.927.707 cr |
Insurance claims | 15 |
Total claim costs | 48.990.381 cr |
Combat |
|
Bounties claimed | 12.407 |
Profit from bounties | 1.908.544.744 cr |
Combat bonds | 5.351 |
Profit from combat bonds | 1.953.084.076 cr |
Assassinations | 217 |
Profit from assassinations | 310.771.914 cr |
Highest single reward | 2.262.445 cr |
Skimmers killed | 77 |
Crime |
|
Fines issued | 442 |
Lifetime fines value | 669.125 cr |
Bounties received/earned | 2.707 |
Lifetime bounty value | 6.101.200 cr |
Highest bounty issued | 143.700 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 337.225.808 cr |
Commodities smuggled | 1.683 |
Average profit | 4.379.556 cr |
Highest single transaction | 34.918.680 cr |
Trading |
|
Market network | 151 |
Trading profit | 11.124.142.932 cr |
Commodities traded | 63.418 |
Average profit | 20.043.501 cr |
Highest single transaction | 783.294.192 cr |
Mining |
|
Profits from mining | 4.534.709.146 cr |
Minerals refined | 7.566 |
Materials collected | 44.226 |
Exploration |
|
Systems visited | 7.754 |
Profits from exploration | 2.944.585.455 cr |
Level 2 detailed scans | 73.541 |
Level 3 detailed scans | 73.539 |
Highest payout | 18.291.983 cr |
Total hyperspace distance | 462.840 a.l. |
Total hyperspace jumps | 13.105 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.912,12 a.l. |
Max distance from Colonia | 25.753,52 a.l. |
Approximate time played | 14W 3D 22H 6M |
Passengers |
|
Total bulk passengers delivered | 2.473 |
Total VIPs delivered | 107 |
Total delivered | 2.580 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 392 |
Total profit | 8.680.449 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9.021 |
Grade 1 upgrades generated | 914 |
Grade 2 upgrades generated | 1.101 |
Grade 3 upgrades generated | 1.460 |
Grade 4 upgrades generated | 1.786 |
Grade 5 upgrades generated | 3.760 |
Crew |
|
Crew credits earned | 2.311.675.762 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 19M 20S |
Time in gunner role | 45M 32S |
Time in fighter con role | 38M 56S |